Yeah I like to use Call too but in this instance, I needed the context to go back to the object that the handler was found on.
It seems like adding the parentheses to the send command is getting me a result! Or at least, further than I was getting. Nice one!!!
Thanks all.
Search found 18 matches
- Sun Feb 09, 2020 9:01 am
- Forum: Talking LiveCode
- Topic: Weird issue making use of Behaviour Scripts
- Replies: 9
- Views: 7098
- Sat Feb 08, 2020 1:11 pm
- Forum: Talking LiveCode
- Topic: Weird issue making use of Behaviour Scripts
- Replies: 9
- Views: 7098
Re: Weird issue making use of Behaviour Scripts
Linenumber is sent from the card script. The UI element button (using the behaviour script) is supposed to call the main card script to register itself on button_playlis t and then report and store what line in the playlist the button is registered on. --- on the card script on register_button butto...
- Sat Feb 08, 2020 11:28 am
- Forum: Talking LiveCode
- Topic: Weird issue making use of Behaviour Scripts
- Replies: 9
- Views: 7098
Re: Weird issue making use of Behaviour Scripts
Ahhhh ok - that's good to know re: the long name and button button. Ok thanks I'll try that. And I'll look into long ID, which I was unaware of as an option. RE: linenumber - it is definitely assigned as a script local at the top of the behaviour script and I was counting on "of me" resolving to the...
- Sat Feb 08, 2020 9:02 am
- Forum: Talking LiveCode
- Topic: Weird issue making use of Behaviour Scripts
- Replies: 9
- Views: 7098
Weird issue making use of Behaviour Scripts
I really like the concept of Behaviour scripts - being able to have a bunch of routines shared that other UI elements can make use of. For the most part it's working a treat. I'm getting weird results with script locals though and was wondering if anyone had come across the same issue? I thought I m...
- Fri Jun 28, 2019 11:31 pm
- Forum: Multimedia
- Topic: Alpha Dynamic UI engine for you
- Replies: 2
- Views: 4955
Re: Alpha Dynamic UI engine for you
Thanks. I'll keep chipping away at it and post updates to this thread.
the next test from my end is to see if the image sequence playback is faster on my lappy if I use more compressed .PNGs
the next test from my end is to see if the image sequence playback is faster on my lappy if I use more compressed .PNGs
- Fri Jun 28, 2019 2:05 pm
- Forum: Multimedia
- Topic: Alpha Dynamic UI engine for you
- Replies: 2
- Views: 4955
Alpha Dynamic UI engine for you
Hi All, Someone with more skills would likely do this better but I think this is kind of working ok enough to share: https://www.dropbox.com/s/kbu0ckgcrgxqdwq/DynamicUIUX_engine_00.livecode?dl=0 Scripts that allow you to import .png (with alpha if required) image sequences rendered out of your fave ...
- Thu Jan 10, 2019 11:26 am
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
ok yeah it might be a bug or maybe the browser widget is built so as the HTML gets the preference for the mouseup - that would make sense in most scenarios where the browser is being used... I have no idea how to hack that message path but if we could do that presto - dynamic animated SVG UI element...
- Wed Jan 09, 2019 12:36 pm
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
Heya. I'm running Livecode 9.1 Indy on a Mac and it's not catching the "mouseup". Can you confirm it's capturing "mouseup" when you run it? Thanks for compressing the file 

- Wed Jan 02, 2019 11:18 am
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
Ok so I pushed the boat out on this a bit further as I had a little bit of time... I *almost* have something working that's compelling at least at an early test stage I basically thought what if you had a browser widget and a LC button in group. The LC Button could capture mouse/touch events and pas...
- Sun Dec 30, 2018 1:38 pm
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
Following up further here: the .svg widget is monochromatic currently by the looks of it so it'd limit your options in After Effects considerably.
Watch this space if the scope of that improves though!
Watch this space if the scope of that improves though!
- Sun Dec 30, 2018 10:12 am
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
@Richmond. Thanks for the JSON link I'd seen somewhere that LC had that but good to have ref in one place. Just for curiosity, How could you import and play a json animation into LiveCode without using the browser widget? At this stage I don't think one can Although looking at that JSON import stuff...
- Sun Dec 30, 2018 10:04 am
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
I think you and I might be chasing slightly different unicornsrichmond62 wrote: ↑Sat Dec 29, 2018 12:14 pmIndeed, it is always possible to export sequences of images . . .
AND THEN have to TEDIOUSLY assemble them and export the result as a movie file.
NO sound.
- Sat Dec 29, 2018 2:49 am
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Re: Bodymovin AE integration
Better media export could be a good extension for the livecode apps sure. If that bodymovin .json player was integrated as a widget then the it’d make for some slick UI and animations inside Livecode I’ll post my tests with .PNG sequence icon ID playback. It’s an ok work around but direct AE to Live...
- Fri Dec 28, 2018 12:07 pm
- Forum: Feature Proposals
- Topic: Bodymovin AE integration
- Replies: 25
- Views: 11506
Bodymovin AE integration
Have you lovely people seen this script for After Effects called Bodymovin? I can't link it but if you google: bodymovin aescripts It's an extension for After Effects whereby the Animations are exported as .json files!!! You can render animations in the browser on svg, canvas and html!!! Air BNB hav...
- Thu Oct 05, 2017 10:41 pm
- Forum: Multimedia
- Topic: Animation Best Practices 2017 / Livecode 8
- Replies: 10
- Views: 9238
Re: Animation Best Practices 2017 / Livecode 8
Thanks for the link I'll take a look. I thought there might be someone (maybe from Livecode even) who had pushed the envelop beyond button icon flipbook and what's working for me isn't working 100% to be honest. If icon cycling is still the "best practice" :P for cycling through a sprite animation ,...