Hello all,
macOS Sequoia is indeed supported - it is just the release notes that have not been updated - sorry about that!
Kind regards,
Panos
Search found 846 matches
- Tue Jun 10, 2025 4:19 pm
- Forum: Announcements
- Topic: MacOS Tahoe and not Sequoia support
- Replies: 9
- Views: 7120
- Wed May 28, 2025 3:42 pm
- Forum: Announcements
- Topic: [ ANN ] Release LiveCode 10.0.2 RC-4
- Replies: 0
- Views: 2532
[ ANN ] Release LiveCode 10.0.2 RC-4
Dear LiveCoders, We are pleased to announce the release of LiveCode 10.0.2 RC-4. LiveCode 10.0.2 RC-4 comes with 1 regression fix: - The launch url command will now work correctly on iOS. You can find the release in your LiveCode account area or get it via the automatic updater. Enjoy! Kind regards ...
- Fri May 09, 2025 4:34 pm
- Forum: Announcements
- Topic: [ ANN ] Release LiveCode 10.0.2 RC-3
- Replies: 0
- Views: 3101
[ ANN ] Release LiveCode 10.0.2 RC-3
Dear LiveCoders, We are pleased to announce the release of LiveCode 10.0.2 RC-3. LiveCode 10.0.2 RC-3 comes with 1 regression fix: - The tsNet component has been reverted to a previous version to resolve issues with the engine crashing on exit. You can find the release in your LiveCode account area ...
- Thu Apr 24, 2025 4:50 pm
- Forum: Announcements
- Topic: [ ANN ] Release LiveCode 10.0.2 RC-2
- Replies: 0
- Views: 50283
[ ANN ] Release LiveCode 10.0.2 RC-2
Dear LiveCoders, We are pleased to announce the release of LiveCode 10.0.2 RC-2. LiveCode 10.0.2 RC-2 comes with 2 bugfixes: - When building for iOS, the standalone builder will now search the new (Xcode 16+) location for provisioning profiles - Android standalones now build correctly when including...
- Thu Apr 17, 2025 5:16 pm
- Forum: Announcements
- Topic: [ ANN ] Release LiveCode 10.0.1 STABLE and 10.0.2 RC-1
- Replies: 0
- Views: 4313
[ ANN ] Release LiveCode 10.0.1 STABLE and 10.0.2 RC-1
Dear LiveCoders, We are pleased to announce the release of LiveCode 10.0.1 STABLE and LiveCode 10.0.2 RC-1. - LiveCode 10.0.1 comes with 22 new features and bugfixes since the previous stable release. - LiveCode 10.0.2 RC-1 comes with 21 additional new features and bugfixes, including support for bu...
- Thu Mar 27, 2025 2:12 pm
- Forum: Android Deployment
- Topic: Android Studio LadyBug 2024.2.1
- Replies: 27
- Views: 37970
Re: Android Studio LadyBug 2024.2.1
Hello Klaus, Hmm, not sure TBH! I have not encountered this issue. I would only suggest you type your keystore passwords very slowly, since if you type fast some keystrokes are missed (and thus the password typed is incorrect). Also, how did you create your .keystore file? Did you follow this lesson...
- Thu Mar 27, 2025 9:09 am
- Forum: Android Deployment
- Topic: Android Studio LadyBug 2024.2.1
- Replies: 27
- Views: 37970
Re: Android Studio LadyBug 2024.2.1
Hello all,
The "Do not Sign" option has a bug - instead you can choose either "Sign for Development only" or "Sign with my key" and choose a valid keystone file in this case.
Kind regards,
Panos
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The "Do not Sign" option has a bug - instead you can choose either "Sign for Development only" or "Sign with my key" and choose a valid keystone file in this case.
Kind regards,
Panos
--
- Mon Jan 06, 2025 9:24 am
- Forum: iOS Deployment
- Topic: AppStore Subscriptions
- Replies: 12
- Views: 52203
Re: AppStore Subscriptions
Hello Aduro91, Hi Panos: mobileStoreEnablePurchaseUpdates mobileStoreSetProductType "SKU001", "subs" mobileStoreMakePurchase "SKU001", "1", "This belongs to me" Right? or should it be mobileStoreEnablePurchaseUpdates mobileStoreSetProductType "my.bundle.id", "subs" mobileStoreMakePurchase "SKU001", ...
- Tue Dec 10, 2024 5:36 pm
- Forum: Talking LiveCode
- Topic: Check price of in-app purchase by region?
- Replies: 4
- Views: 8494
Re: Check price of in-app purchase by region?
Hello Aduro91, You can use "mobileStoreRequestProductDetails" - check the dictionary: This command fetches values for various keys, such as price and description, as specified when creating the in-app items in the vendor's developer console. If a value for a key is not specified, empty is returned f...
- Fri Dec 06, 2024 4:37 pm
- Forum: Announcements
- Topic: [[ ANN ]] Release LiveCode 10.0.1 RC-3
- Replies: 0
- Views: 44152
[[ ANN ]] Release LiveCode 10.0.1 RC-3
Dear LiveCoders, We are pleased to announce the release of LiveCode 10.0.1 RC-3. LiveCode 10.0.1 RC-3 comes with 2 bugfixes: - Apps submitted to the iOS app store will no longer have problems with missing privacy manifests - When building for iOS, the standalone builder will now search the new (Xcod...
- Thu Nov 21, 2024 5:18 pm
- Forum: Android Deployment
- Topic: can't release new APP Version
- Replies: 2
- Views: 8509
Re: can't release new APP Version
Hello Simon, I was not able to test this since I have no draft release in production, but there should be a Discard button if you go to the Production track and see the releases that appear there: https://stackoverflow.com/questions/65840261/unable-to-create-production-release-and-to-promote-alpha-t...
- Wed Nov 13, 2024 10:53 am
- Forum: iOS Deployment
- Topic: Missing 60x60 icon
- Replies: 7
- Views: 11280
Re: Missing 60x60 icon
Hello Andy, The AppIcon60x60@2x.png icon is the 120*120 one, as Klaus pointed out. A rough guess is that the icon path you have supplied for the "iOS 7 Retina Icon" is no longer valid, so I suggest clearing the icon choice and re-selecting it. Hope this helps, Panos PS: This is related: https://qual...
- Tue Nov 05, 2024 5:39 pm
- Forum: Announcements
- Topic: [ANN] Release LiveCode 10.0.1 RC-2
- Replies: 0
- Views: 22271
[ANN] Release LiveCode 10.0.1 RC-2
Dear LiveCoders, We are pleased to announce the release of LiveCode 10.0.1 RC-2. - LiveCode 10.0.1 RC-2 comes with 4 bugfixes: - Menu keyboard shortcuts will now behave as expected, regardless of current keyboard layout - The externals containing support stacks will now be included correctly on iOS ...
- Wed Oct 30, 2024 5:31 pm
- Forum: Android Deployment
- Topic: LC10 rc1: Drop in support for Phone devices
- Replies: 4
- Views: 11143
Re: LC10 rc1: Drop in support for Phone devices
Nice.
I am not entirely sure, I _think_ currently, when accelerated rendering is enabled, if the device supports GL3, then this is used, otherwise it falls back to GL2.
Kind regards,
Panos
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I am not entirely sure, I _think_ currently, when accelerated rendering is enabled, if the device supports GL3, then this is used, otherwise it falls back to GL2.
Kind regards,
Panos
--
- Wed Oct 30, 2024 4:53 pm
- Forum: Android Deployment
- Topic: LC10 rc1: Drop in support for Phone devices
- Replies: 4
- Views: 11143
Re: LC10 rc1: Drop in support for Phone devices
Hello Trevix, RE the OpenGL version, I believe you see this message about the drop in the number of supported devices, because in your previous app update you had removed this line from the manifest, to support an older version of an Android TV box, if I remember correctly: <uses-feature android:glE...