Search found 10 matches
- Sun Jun 14, 2015 4:07 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Testing on a physical iPad - please help :-( 0xE800816
- Replies: 9
- Views: 6256
Re: Testing on a physical iPad - please help :-( 0xE800816
Thank you for your help! I *think* this was because I was using a 'team' provisioning profile instead of an app specific one. When I look in info.plist the CFBundleIdentifier was still set to com.yourcompany.yourapp I've reset certificate, app id and profiles and used an app specific provisioning pr...
- Wed Jun 10, 2015 12:56 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Testing on a physical iPad - please help :-( 0xE800816
- Replies: 9
- Views: 6256
Re: Testing on a physical iPad - please help :-( 0xE800816
Awesome stuff, thanks. Still struggling with this so much appreciated.
- Fri Jun 05, 2015 3:51 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Testing on a physical iPad - please help :-( 0xE800816
- Replies: 9
- Views: 6256
Re: Testing on a physical iPad - please help :-( 0xE800816
Silly question time... where is the Runtime folder you're talking about? I can see the standalone app in a folder, along with one other file called .DS_Store but no .xcent files?
- Wed Jun 03, 2015 3:43 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Testing on a physical iPad - please help :-( 0xE800816
- Replies: 9
- Views: 6256
Re: Testing on a physical iPad - please help :-( 0xE800816
Thank you for replying! I'm thinking now that I'll go through all the steps in your post on a completely new machine, with new certificate, app id and profile - see what happens.
Did you track down where the entitlements are stored?
Did you track down where the entitlements are stored?
- Tue Jun 02, 2015 8:56 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Testing on a physical iPad - please help :-( 0xE800816
- Replies: 9
- Views: 6256
Testing on a physical iPad - please help :-( 0xE800816
Hi - I"m just trying to load the calculator stack onto my iPad but get this error "The entitlements specified in your application’s Code Signing Entitlements file do not match those specified in your provisioning profile. (0xE8008016)." LC Community 7.0.5, Xcode 6.3 - I have tried re-creating certif...
- Sun Apr 19, 2015 7:42 pm
- Forum: iOS Deployment
- Topic: LC 7.0.4 and Xcode 6.3 - once again broken?
- Replies: 27
- Views: 26479
Re: LC 7.0.4 and Xcode 6.3 - once again broken?
Agreed - I have spent all day on this 

- Tue Apr 07, 2015 5:14 pm
- Forum: Games
- Topic: Keeping player data after upgrading game version?
- Replies: 5
- Views: 6783
Re: Keeping player data after upgrading game version?
Thank you - I was worried that I'd build the app and only then think about upgrades... this is much easier, thank you
- Tue Apr 07, 2015 4:37 pm
- Forum: Games
- Topic: Keeping player data after upgrading game version?
- Replies: 5
- Views: 6783
Re: Keeping player data after upgrading game version?
Aha, thank you, that makes life easier! So I should just be able to save game data to the AppData folder as a simple text file?
- Tue Apr 07, 2015 3:55 pm
- Forum: Games
- Topic: Keeping player data after upgrading game version?
- Replies: 5
- Views: 6783
Re: Keeping player data after upgrading game version?
Am I on the right lines: Save player achievements to a .txt file outside of the app - seems like a sensible thing to do to encrypt this to stop people editing it themselves?
- Tue Apr 07, 2015 12:58 pm
- Forum: Games
- Topic: Keeping player data after upgrading game version?
- Replies: 5
- Views: 6783
Keeping player data after upgrading game version?
Hi - first post so usual apologies apply if this is in the wrong place, I have had a search but couldn't find an answer. I am building a game made up of levels which must be solved to unlock the next level. I'd like to add more levels over time but am thinking that when I upgrade the game I want to ...