Thanks to all.
I think "set the style of stack "Message Box" to toplevel" will be enough fro now.
The other solution seems a little scaring...
Search found 1015 matches
- Sun Jul 13, 2025 9:49 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Message windows
- Replies: 7
- Views: 451
- Sat Jul 12, 2025 5:34 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Message windows
- Replies: 7
- Views: 451
Message windows
Hello.
I always found rather annoying the fact that if LC on desktop is not to the front, the message windows disappear (the stack does not).
Since I often use the msg window for debug purpose (like remote debugging for mobile), is there a way to change its behavior ?
Thanks
Trevix
I always found rather annoying the fact that if LC on desktop is not to the front, the message windows disappear (the stack does not).
Since I often use the msg window for debug purpose (like remote debugging for mobile), is there a way to change its behavior ?
Thanks
Trevix
- Sat Jul 05, 2025 11:14 am
- Forum: Android Deployment
- Topic: Google Play Console: new requirements
- Replies: 3
- Views: 951
Re: Google Play Console: new requirements
Buongiorno a te.
Grazie per la risposta. Vedremo...
Grazie per la risposta. Vedremo...
- Fri Jul 04, 2025 9:02 am
- Forum: Android Deployment
- Topic: Google Play Console: new requirements
- Replies: 3
- Views: 951
Google Play Console: new requirements
Google console is gettings more and more complicated, so that every time I open Google console I find a new layout(sigh). Lately I got these two advises: The app must target Android 15 (API level 35) or later. To be resolved by: Aug 31 The app must use Google Play Billing Library version 7.0.0 or la...
- Thu May 22, 2025 8:42 am
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Test ADB install fails when done over published app
- Replies: 6
- Views: 2342
Re: Test ADB install fails when done over published app
@SparkOut I don't think that this really matter. In any case the published version is already in the form of "1.3.1" with a "Version code" like 253. @bamakojeff I think you stand correct. It makes sense. But my own signature shouldn't be enough to stamp the app as legitimate? Since now it is possibl...
- Wed May 21, 2025 5:45 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Test ADB install fails when done over published app
- Replies: 6
- Views: 2342
Re: Test ADB install fails when done over published app
Yes I do, but when ADB installing a new version, the old version launches if it isn't running, and nothing happens if it it is running.
Same result, on Android, even signing the test app (as I do in order to publish it).
Same result, on Android, even signing the test app (as I do in order to publish it).
- Wed May 21, 2025 4:48 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Test ADB install fails when done over published app
- Replies: 6
- Views: 2342
Test ADB install fails when done over published app
Hello. I haven't been able, both on Android and iOS, to ADB test install a new version of my standalone if on the hardware device there still is a previous version, which has been published and installed from the App store or google play store. I always have to first disinstall the app, loosing obio...
- Wed May 07, 2025 8:08 am
- Forum: Bug Triage
- Topic: savingMobileStandalone pTargetType value
- Replies: 0
- Views: 4746
savingMobileStandalone pTargetType value
Hello. Only after having lost a great deal of time, I found a problem related to the value returned by savingMobileStandalone pTargetType. It could be a LC dictionary problem or the fact that I am deveolping on OSX Sequoia, LC 10.0.1RC3 (LC 10.0.2RC2 is giving me too many problems). The dictionary s...
- Sat Apr 26, 2025 9:10 am
- Forum: Multimedia
- Topic: Stop player: pause the player and doesn't fire playStopped
- Replies: 4
- Views: 32825
Re: Stop player: pause the player and doesn't fire playStopped
I might be completely wrong here, but my impression is that if pausing you should check the playPaused and if stopping you should check the playStopped of the player. Not sure if stopping the player you should check the playPaused of the player. I suspect you meant to say playStopped ? Perhaps chec...
- Fri Apr 25, 2025 11:45 am
- Forum: Multimedia
- Topic: Stop player: pause the player and doesn't fire playStopped
- Replies: 4
- Views: 32825
Stop player: pause the player and doesn't fire playStopped
Hello. Thanks for any help on this. I have a Player, on OSX IDE, which should fire "playStopped" at the end of the video or if the user clicks on it (controls are hidden). While everything is fine at the end of the video, clicking on the player instead put it on pause and, off course, does not fire ...
- Wed Apr 23, 2025 10:41 am
- Forum: Multimedia
- Topic: Using "Framen" DOOH with Livecode
- Replies: 0
- Views: 3662
Using "Framen" DOOH with Livecode
Hello. I have been asked to implement the "Framen" DOOH platform in our published Android App: https://www.framen.com For what I understand, Ads will be only MP4 video, supplied with the Framen API. I am wondering if anyone had any experience with this and is willing to share suggestions, hints on w...
- Thu Mar 27, 2025 11:19 pm
- Forum: Mac OS
- Topic: Login items using AppleScript (on Sonoma)
- Replies: 2
- Views: 3057
Re: Login items using AppleScript (on Sonoma) SOLVED
Above works (I was just using a wrong path
)

- Thu Mar 27, 2025 4:54 pm
- Forum: Mac OS
- Topic: Login items using AppleScript (on Sonoma)
- Replies: 2
- Views: 3057
Re: Login items using AppleScript (on Sonoma)
I refined the code. No more error but the application name is not added to the OS Login items list. set appPath to "/Users/trevix/Desktop/StickyFinder.app" set appName to "StickyFinder" tell application "System Events" --return appName & " " & appPath -- Check if the app is already in login items se...
- Thu Mar 27, 2025 12:56 pm
- Forum: Mac OS
- Topic: Login items using AppleScript (on Sonoma)
- Replies: 2
- Views: 3057
Login items using AppleScript (on Sonoma)
Hello. Having created a small standalone that installs in the MacStatusMenu, I would like, on first launch, to place the standalone in the "login item" of the OSX. In order to do that, I found on the web the following AppleScript that, running on the script editor, returns the following error: login...
- Thu Mar 13, 2025 10:20 am
- Forum: iOS Deployment
- Topic: Problem with Mobile Support
- Replies: 8
- Views: 25297
Re: Problem with Mobile Support
You were right. I was able to use transporter to upload the standalone.
It was a longer then usual upload, for some reason, but it went well.
Thanks
It was a longer then usual upload, for some reason, but it went well.
Thanks