Search found 6 matches
- Sat Nov 12, 2011 2:24 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Audio in Android
- Replies: 9
- Views: 6442
Re: Audio in Android
Jacque is right - and i also bet that you have made the mistake that i made. You must save your sound files in the same folder as your main stack otherwise you will only here a clicking sound.
- Thu Nov 10, 2011 1:23 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Advice on using iphonePlaySoundonChannel
- Replies: 7
- Views: 4702
Re: Advice on using iphonePlaySoundonChannel
Jacque - changing the simulator had no effect but you were correct Dixie, it was a filepath problem and it came to light by testing your attached stack which coincided with the release of the nice new runrev tutorial on how to use the command. It was a bit of a 'Doh' moment really - i had not been s...
- Mon Nov 07, 2011 12:54 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Audio in Android
- Replies: 9
- Views: 6442
Re: Audio in Android
Hi, i've not used the android implementation but i assume its the same as the ios - you need to copy your files into your standalone by selecting your main stack then goto file on the livecode menu bar and select stand alone application settings and click the copy files tab - then just copy your sou...
- Mon Nov 07, 2011 12:31 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Advice on using iphonePlaySoundonChannel
- Replies: 7
- Views: 4702
Re: Advice on using iphonePlaySoundonChannel
Thanks Dixie, i have tried aiff files too but get the same problem. I ran the code below using the missing delimiter and the play command works in IDE but not the iphonePlaySoundOnChannel - this ties in with what Jacque was saying about that command failing in IDE. So i test the same code in an ipad...
- Sun Nov 06, 2011 12:31 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Advice on using iphonePlaySoundonChannel
- Replies: 7
- Views: 4702
Re: Advice on using iphonePlaySoundonChannel
Thanks for taking the time to reply and your idea of branching code is a good one except that i am using the iPhonePlaySound function because i need multiple sounds and queued sounds so it wouldnt really work. However, i cannot get it to work in the simulator either so i'm thinking it could be a pat...
- Sat Nov 05, 2011 1:20 am
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: Advice on using iphonePlaySoundonChannel
- Replies: 7
- Views: 4702
Advice on using iphonePlaySoundonChannel
Can anyone offer any tips on how to use this function i.e a snippet of code to play say a Wav file.
There is very little in the form of guidance anywhere on this and i cannot get it to work without
a 'can't find handler' error.
There is very little in the form of guidance anywhere on this and i cannot get it to work without
a 'can't find handler' error.