Search found 7 matches
- Wed Jan 29, 2014 11:22 pm
- Forum: Android Deployment
- Topic: ANDROID - Navigation Bar Challenges
- Replies: 3
- Views: 3110
Re: ANDROID - Navigation Bar Challenges
Simon- Thanks for the reply. I have found the AVD to be "challenging" for sure. However, I generally have been able to get it to work as desired and successfully port my iOS app to the ANDROID platform. My concern is that there is something programmatically wrong that is causing the app to fail if t...
- Wed Jan 29, 2014 11:10 pm
- Forum: Android Deployment
- Topic: ANDROID Navigation Bar
- Replies: 1
- Views: 2278
ANDROID Navigation Bar
Anyone have ideas or code they can share around discovering whether a device has hardware navigation buttons (i.e Home) vs. software navigation? Do you size your apps assuming the software buttons are there? Since Software buttons showed up in ANDROID 4.0, I imagine it is easy enough to get the vers...
- Wed Jan 29, 2014 10:41 pm
- Forum: Android Deployment
- Topic: ANDROID - Navigation Bar Challenges
- Replies: 3
- Views: 3110
ANDROID - Navigation Bar Challenges
I have a fully functioning Android app that works properly in various simulators running 2.2, 4.2.2 and 4.3. However, this is ONLY true when hardware navigation buttons are specified on the device simulator. If I define an AVD with hardware buttons enabled, the app runs fine in full screen with the ...
- Fri Jan 10, 2014 3:15 am
- Forum: Android Deployment
- Topic: Android Multiple Devices and Resolutions
- Replies: 2
- Views: 3111
Re: Android Multiple Devices and Resolutions
It turns out that mobilePixelDensity is indeed functioning correctly. It yields the following values on Android devices: 240x320 low dpi = 0.75 320x480 medium dpi-= 1.0 480x800 high dpi =1.5 1280 x 720 extra high dpi = 2.0 The metrics from above (0.75, 1.0, 1.5, 2.0) are returned values from mobileP...
- Tue Jan 07, 2014 7:46 pm
- Forum: Android Deployment
- Topic: Android Multiple Devices and Resolutions
- Replies: 2
- Views: 3111
Android Multiple Devices and Resolutions
I am porting an iOS app to Android. My app handles all iOS devices by detecting screen resolution at launch and then calling an appropriate sub-stack. I'm looking to do this for Android and 7 or 8 of the most popular devices. The dictionary says mobilePixelDensity should provide "Display Metrics" fo...
- Tue Feb 05, 2013 9:43 pm
- Forum: iOS Deployment
- Topic: Any Experience with Flurry???
- Replies: 5
- Views: 3682
Any Experience with Flurry???
Anyone have any experience with incorporating Flurry (http://www.flurry.com) app usage analytics into their IOS apps built with LiveCode? I'm looking for ideas on how to go about accomplishing this at compile time with Xcode and the app builder. Having this kind of capability is very compelling. Any...
- Fri Aug 03, 2012 12:41 am
- Forum: iOS Deployment
- Topic: Letting customers sign my code and submit to iTunes
- Replies: 2
- Views: 2587
Letting customers sign my code and submit to iTunes
I have a customer ... wants me to develop apps for them ... but they want to sign and submit them to iTunes. Frankly, I do not have an issue with this ... other than how to accomplish it. The signing certificate is applied at compile time, but the customer does not have a copy of LiveCode ... so the...