Search found 293 matches

by endernafi
Thu May 24, 2018 6:28 pm
Forum: iOS Deployment
Topic: Do you have an app on App Store ?
Replies: 14
Views: 31796

Re: Do you have an app on App Store ?

Hi Jean-Marc,

I had more than a dozen apps published to App Store made purely with LiveCode.
Nearly all of 'em, though, are not available anymore mostly because my clients' requests to update to native ones.

I have two apps worth to look at (imho) since I clearly remember that I worked real hard ...
by endernafi
Sun Jan 29, 2017 3:57 pm
Forum: iOS Deployment
Topic: Mobile Scrolling Limitations {Solution}
Replies: 10
Views: 13365

Re: Mobile Scrolling Limitations {Solution}

Solved:
As I thought , it had nothing to do with multiple mobile control. Using "field 1" instead of field "stats" for the stats field was blocking the iOS simulator script.
Finally, I could download Xcode 7 and find a chance to have a look at your code.
It seems that I'm 'little bit late, you ...
by endernafi
Thu Jan 26, 2017 7:27 pm
Forum: iOS Deployment
Topic: Mobile Scrolling Limitations {Solution}
Replies: 10
Views: 13365

Re: Mobile Scrolling Limitations {Solution}

Ok, I've checked again and Livecode doesn't complain about the Xcode version rather missing simulators.
See, I keep only the most recent one.
I started to download the iOS 9.2 simulator, just now.
Once it finishes, I'll give it a go.


~ Ender
by endernafi
Thu Jan 26, 2017 7:17 pm
Forum: iOS Deployment
Topic: Mobile Scrolling Limitations {Solution}
Replies: 10
Views: 13365

Re: Mobile Scrolling Limitations {Solution}

I modified your stack in order to:
- Limit the scroll to inside a group (the "calendar" group).
That's exactly what I meant by adjust things .


I modified your stack in order to:
- have a default group, "TempGroup", to copy in each reiteration, instead of creating each group ex novo.
Excellent ...
by endernafi
Thu Jan 26, 2017 5:18 pm
Forum: iOS Deployment
Topic: Mobile Scrolling Limitations {Solution}
Replies: 10
Views: 13365

Re: Mobile Scrolling Limitations {Solution}

Hi Trevix,

First things first, this is a very old thread thus a very old code.
Back then, I was using Livecode for mobile development and needed a smooth scroller which isn't limited to 32k px dimensions as explained in my original post.
This seemed the solution, since I -naively enough- failed to ...
by endernafi
Sat Feb 06, 2016 9:19 am
Forum: iOS Deployment
Topic: SlideView - Revealing Backpanels
Replies: 30
Views: 54981

Re: SlideView - Revealing Backpanels

Hi Ender, nice to see you're still alive and well! :D
Hi Klaus, nice to see you, too :)



Glad this thread popped up. I've been trying to do something sort of like this in a datagrid. I'm trying to mimic the way the delete is revealed in iSO by swiping left.
Unfortunately, I don't have much ...
by endernafi
Wed Feb 03, 2016 2:10 pm
Forum: iOS Deployment
Topic: SlideView - Revealing Backpanels
Replies: 30
Views: 54981

Re: SlideView - Revealing Backpanels

In this example i have an other problem, when i change the stack size app not working well

Well, it was meant to be just a proof of concept.
And Proof of Concept is, by definition, simple and incomplete.
That is, I've put a lot of effort to keep the script small.

There are many scripts ...
by endernafi
Fri Dec 12, 2014 11:17 pm
Forum: iOS Deployment
Topic: Saving sounds
Replies: 5
Views: 7300

Re: Saving sounds

Hi there Jessamy,


Your idea was interesting and I had some spare time.
So, I wanted to play a little with Livecode after a long time.
Here it is:
playerJessamy.zip

There is still much work to do, of course.
But I assume, this one is more suitable to your needs than the *drum* stack.
That was ...
by endernafi
Mon Dec 08, 2014 11:44 pm
Forum: iOS Deployment
Topic: Saving sounds
Replies: 5
Views: 7300

Re: Saving sounds

Hi Jessamy,

I'm attaching an old stack which I've made some time ago.
It's a drum-playing app.
Well, not an *app* per se, since it's far from being completed 8)

I've coded it for a musician friend of mine who wanted to learn LiveCode.
So, just the basics.

I know that it's not exactly what you ...
by endernafi
Mon Dec 08, 2014 9:41 pm
Forum: iOS Deployment
Topic: App Template for iOS 7
Replies: 5
Views: 9260

Re: App Template for iOS 7

Hi there Jessamy,


I want to play single notes, represented by buttons, move them into any order and play the resulting tune.
Can you help me...


Sure, I can but this issue probably deserves its own topic, don't you think?
We wouldn't wanna get our moderators angry :shock:
I'm joking of course ...
by endernafi
Wed Oct 29, 2014 12:16 am
Forum: iOS Deployment
Topic: App Template for iOS 7
Replies: 5
Views: 9260

Re: App Template for iOS 7

Hi Fred,

I'm glad to hear that it works both on Android devices and on iOS 8.
Actually, I totally forgot that once I've coded such a template and posted it.
It seems that it wasn't a terrible script; kinda sluggish but enough for the job I guess :)

I would be more happy if you would find an actual ...
by endernafi
Tue Sep 16, 2014 8:14 am
Forum: iOS Deployment
Topic: SlideView - Revealing Backpanels
Replies: 30
Views: 54981

Re: SlideView - Revealing Backpanels

Hi Dan,

Thanks for your kind words.

Since, this is merely a sample and I wanted to keep things as simple as I can, I didn't put control statements to deal with errors like that.
There are a couple of things you can do:

* Check every and each line of script if that particular control which I'd ...
by endernafi
Tue Sep 09, 2014 7:20 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: walking man
Replies: 26
Views: 23354

Re: walking man

You're welcome Աստղիկ, keep coding...


Best,

~ Ender
by endernafi
Tue Sep 09, 2014 7:09 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: walking man
Replies: 26
Views: 23354

Re: walking man

One more question :) that frame numbers how far they goes??? what if i leave open the game in 3 or 4 hours? :)
Excellent question :)
Livecode engine is using *probably* float values for number-type variables, if not double .
And the ceiling value of float is 3.4e38.
Your game works at 50fps.
Let's ...
by endernafi
Tue Sep 09, 2014 6:55 pm
Forum: Getting Started with LiveCode - Complete Beginners
Topic: walking man
Replies: 26
Views: 23354

Re: walking man

but can you explain please what means
put 1 + ((sFrame div sMovementFactor) mod sMovementFactor) into sPlayerAnimation
this sentence?

Sure.
Look at the topRight field, you see that Frame: numbers are incrementing too fast, right?
But PlayerAnimation: numbers are changing slower.
That sentence ...