Search found 4 matches
- Fri Apr 09, 2010 4:56 am
- Forum: Off-Topic
- Topic: Will RunRev be Allowed for iPhone/iPad?
- Replies: 72
- Views: 65902
Re: Will RunRev be Allowed for iPhone/iPad?
Just read something similar over at MacRumors. http://forums.macrumors.com/showthread.php?t=892883 They guys over at Unity are having a huge discussion about this...no conclusions yet: h[url]ttp://forum.unity3d.com/viewtopic.php?t=48795&postdays=0&postorder=asc&start=15&sid=a4ffdd5c46b05af6635cf8045...
- Tue Apr 06, 2010 8:01 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Multi-Module Application
- Replies: 12
- Views: 8105
Re: Multi-Module Application
If I may ask why did you move from RB to Rev? (I'm just curious) Robert I am originally a VB.net programmer, but wanted the option of cross-platform for a project I'm working on. I started out with RealBasic which was familiar enough considering my background. While it is a really good environment,...
- Tue Apr 06, 2010 7:00 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Multi-Module Application
- Replies: 12
- Views: 8105
Re: Multi-Module Application
Hi rlitchfield, ... go stack url("http://www.yourserver.com/subfolder/module666.rev") ... Then you can simply save that stack into a folder in the users "preferences" for later use and that's it. No need to install or whatever... Seriously...that's it?? WOW. Ok...time to get started here and learn ...
- Tue Apr 06, 2010 4:20 pm
- Forum: Getting Started with LiveCode - Experienced Developers
- Topic: Multi-Module Application
- Replies: 12
- Views: 8105
Multi-Module Application
I am extremely new to RunRev coming from RealBasic, so please keep that in mind when answering my question. :) Situation: I would like to build a program that allows the users to download modules only as they need them. For example, I would provide an initial application (main menu, licensing, etc) ...