Search found 194 matches
- Fri Jun 26, 2015 3:11 pm
- Forum: Getting Started with LiveCode - Complete Beginners
- Topic: ios deployment issue [solved]
- Replies: 19
- Views: 15896
Re: ios deployment issue [solved]
Indeed, this fix works. TestFlight permits distribution to up to 1000 users. An email address is all that's needed. AirLaunch is a slick implementation of ad hoc distribution. It is limited to 100 devices and requires a UDID for each device. For those who find their way here in search of a solution ...
- Sat May 17, 2014 7:28 pm
- Forum: iOS Deployment
- Topic: Can't upload to Apple App Store
- Replies: 13
- Views: 11096
Re: Can't upload to Apple App Store
psfakianakis wrote:I have exactly the same problem.
I'm using version LC 6.6
Seehttp://forums.runrev.com/viewtopic.php?f=49&t=20416 for a workaround
- Sat May 17, 2014 1:18 pm
- Forum: iOS Deployment
- Topic: App upload errors via Application Loader - UPDATE
- Replies: 13
- Views: 12991
Re: Application Loader ITMS-9000 errors UPDATE
As far as I can tell, this issue was uncovered by a very recent change in the automated review process for submitted apps. As such, it looks to me like it will prevent App Stpre submissions for all apps built with versions of LC that support Xcode 5, up to and including LC 7.0 (dp 3). There seems to...
- Sat May 17, 2014 1:24 am
- Forum: iOS Deployment
- Topic: App upload errors via Application Loader - UPDATE
- Replies: 13
- Views: 12991
Re: Application Loader ITMS-9000 errors UPDATE
Started over with a fresh copy of 6.6.1, edited the settings.plist files with TextWrangler and used the modified 6.6.1 to build and submit without errors. Thank you.
- Fri May 16, 2014 11:48 pm
- Forum: iOS Deployment
- Topic: App upload errors via Application Loader - UPDATE
- Replies: 13
- Views: 12991
Re: Application Loader ITMS-9000 errors UPDATE
Your fix didn't work for me. It does fix the incorrect DTXcodeBuild entry in the resulting info.plist file, but Application Loader reports numerous errors, mostly related to missing icons for various iPhone and iPod Touch models even though my standalone is built for the iPad only. Can you provide d...
- Wed May 07, 2014 1:43 am
- Forum: iOS Deployment
- Topic: Scrolling performance LC 6.6.1
- Replies: 2
- Views: 3500
Re: Scrolling performance LC 6.6.1
Chris,
Try adding "set the acceleratedRendering of this stack to true" to your preOpenStack handler rather than manually setting compositorType, tileSize, etc.
Try adding "set the acceleratedRendering of this stack to true" to your preOpenStack handler rather than manually setting compositorType, tileSize, etc.
- Fri Jan 17, 2014 12:25 pm
- Forum: Feature Proposals
- Topic: Bluetooth Low Energy
- Replies: 14
- Views: 9290
Re: Bluetooth Low Energy
I like this for a cheap device! I have some plans for this little fella Just understand that for now, you'll need techBASIC and/or Xcode to do anything meaningful with it. Monte- Perhaps this framework could accelerate development of a BTLE external? https://github.com/kickingvegas/YmsCoreBluetooth
- Fri Nov 22, 2013 7:55 pm
- Forum: Feature Proposals
- Topic: Bluetooth Low Energy
- Replies: 14
- Views: 9290
Re: Bluetooth Low Energy
Just adding my endorsement. We're about to see an explosion of BTLE-enabled devices. LiveCode will need to support it (engine or external) in order to remain relevant as a mobile development platform.
- Thu May 09, 2013 11:12 pm
- Forum: iOS Deployment
- Topic: Capture: UDID & Apple ID
- Replies: 14
- Views: 11614
Re: Capture: UDID & Apple ID
I've made a unique identifier by running a handler like this the first time an app is launched: command makeUniqueID put the milliseconds into tUniqueID --Grab a POSIX timestamp wait random(50) milliseconds -- wait from 0-50 random msecs put the milliseconds & tUniqueID into tUniqueID --grab another...
- Sun Jan 20, 2013 2:04 am
- Forum: iOS Deployment
- Topic: Uploading to the App Store
- Replies: 3
- Views: 3371
Re: Uploading to the App Store
Max,
If you haven't already, take a look at http://lessons.runrev.com/s/lessons/m/4 ... le-for-ios and related lessons.
Exactly what error message are you getting when you try to upload your app?
If you haven't already, take a look at http://lessons.runrev.com/s/lessons/m/4 ... le-for-ios and related lessons.
Exactly what error message are you getting when you try to upload your app?
- Thu Dec 13, 2012 3:03 am
- Forum: Databases
- Topic: Sqlite encyption
- Replies: 79
- Views: 83447
Re: Sqlite encyption
Not necessarily. Some files from apps on your device are regarded as yours (e.g. saved data that belongs to you- high scores, text files you create,etc). Some files the developer may not care to protect. You can open these files when the device is connected to a computer on which you have a matching...
- Wed Dec 12, 2012 8:45 pm
- Forum: Databases
- Topic: Sqlite encyption
- Replies: 79
- Views: 83447
Re: Sqlite encyption
Forgive me for jumping back in here without taking time to read all of the recent posts, but isn't the iOS encryption model designed to prevent someone using their computer from reading files on your device? When you connect your device to your computer iTunes (and I suppose other apps) can access c...
- Tue Dec 11, 2012 5:37 pm
- Forum: iOS Deployment
- Topic: IOS Scroller MultiLine Fld
- Replies: 8
- Views: 5085
Re: IOS Scroller MultiLine Fld
Right, the stationary field scrolls within the scroller rather than it's contents. Nakia, is this what you mean when you say "It appears to be more like moving the entire text fld?"
- Tue Dec 11, 2012 4:00 pm
- Forum: iOS Deployment
- Topic: IOS Scroller MultiLine Fld
- Replies: 8
- Views: 5085
Re: IOS Scroller MultiLine Fld
Understood, but I think perhaps he's doing something like this?
- Tue Dec 11, 2012 3:22 pm
- Forum: iOS Deployment
- Topic: IOS Scroller MultiLine Fld
- Replies: 8
- Views: 5085
Re: IOS Scroller MultiLine Fld
OK, so instead of creating a native multiline with mobileControlCreate "multiline" you're using mobileControlCreate "scroller", and then adding a LC multiline text field to that scroller? If so, wouldn't you expect the scroller to scroll the entire object just as if you'd added an image to the scrol...