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- Mon Feb 21, 2011 3:22 pm
- Forum: iOS Deployment
- Topic: Physics engine for LC/iOS?
- Replies: 3
- Views: 4235
Re: Physics engine for LC/iOS?
Hello All, As far as iOS physics engines, I heard of (but never used) Cocos2D/Box2D and Chipmunk. May be calling these libraries as externals provides the resources needed. Sorry I can't offer further advices, I'm just getting started with LiveCode and AE4. May be Malte Brill can pull it out from hi...