Antialiased vector graphics in LiveCode 6.5.1
Posted: Wed Jan 15, 2014 5:28 am
Hi All,
Seems like there is a bug in LiveCode 6.5.1
with the property antialiased for vector graphics.
When SVGL set the antialiased of every created
polygon graphic, this graphic stays empty even
when the same script have set their fill.
The only way in which these graphics could show
their fills is setting their antialiased to false...
Look this image:
https://dl.dropboxusercontent.com/u/383 ... _error.jpg
And test for yourself:
http://livecodeshare.runrev.com/stack/112/SVGL
(When you open the Stack SVGL, click the button "Draw"
in the stack named "SVGL *" to draw the Tiger.
In the image posted this button is behind the stack
named "Import *")
Notice, this error does NOT appears with
graphics created with IDE tools, only
with graphics created in SVGL script...
Why this happens?
Does exists a workaround?
Thanks in advance!
Al
Seems like there is a bug in LiveCode 6.5.1
with the property antialiased for vector graphics.
When SVGL set the antialiased of every created
polygon graphic, this graphic stays empty even
when the same script have set their fill.
The only way in which these graphics could show
their fills is setting their antialiased to false...
Look this image:
https://dl.dropboxusercontent.com/u/383 ... _error.jpg
And test for yourself:
http://livecodeshare.runrev.com/stack/112/SVGL
(When you open the Stack SVGL, click the button "Draw"
in the stack named "SVGL *" to draw the Tiger.
In the image posted this button is behind the stack
named "Import *")
Notice, this error does NOT appears with
graphics created with IDE tools, only
with graphics created in SVGL script...
Why this happens?
Does exists a workaround?
Thanks in advance!
Al