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Graphics handling capability in LiveCode in a server enviro

Posted: Sun Jul 06, 2014 5:48 am
by maxs
I'm just curious why one would want to have graphics handling capability in LiveCode in a server environment.

Can anyone describe a practical application for needing this?

Thanks, Max

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 7:40 am
by FourthWorld
Postcards.
Custom charts.
Any visualization involving user-specific data.

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 3:26 pm
by maxs
Postcards.
Custom charts.
Any visualization involving user-specific data.

These can be done in Livecode. What is the advantage with the server?

Max

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 4:06 pm
by Klaus
maxs wrote:What is the advantage with the server?
That you can do all this ONLINE in a BROWSER? 8)

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 5:41 pm
by maxs
Thanks Klaus,

Now it's becoming clearer. I'm supposing that the New Livecode fundraiser would also include that funtionality . Max

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 5:52 pm
by FourthWorld
Sometimes it's useful to have computation on the server, sometimes it's useful to have computation on the client. It'll be nice to have a second option for the latter.

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 6:22 pm
by Klaus
Hi Max,
maxs wrote:I'm supposing that the New Livecode fundraiser would also include that funtionality.
No :D

The new fundraiser campaign is for HTML5 output of Livecode and has nothing to do with the Livecode Server technology!


Best

Klaus

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 7:23 pm
by maxs
So , the HTML5 output offered by the fundraiser would not allow me to manipulate graphics ONLINE in a BROWSER?

Max

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 9:51 pm
by Klaus
Maybe I can tell you when "LC to HTML5" is finally out 8)

But we are talking here about Livecode server scripting and what it can do, not?
Means "server side" and not "client side".

Re: Graphics handling capability in LiveCode in a server env

Posted: Sun Jul 06, 2014 10:35 pm
by maxs
Thanks Klaus,

This server side Livecode scripting is a little fuzzy to me. I'm interested because it seems that there may be some real potential there for Education applications, that I can't even visualize for the moment. But I appreciate being steered in the right direction.

Max

Re: Graphics handling capability in LiveCode in a server env

Posted: Mon Jul 07, 2014 12:21 pm
by Klaus
Hi Max,

to clear some fuzziiness, Livecode Server side scripting is just like PHP (Perl, ASP etc.), but with our beloved LC syntax :D


Best

Klaus

Re: Graphics handling capability in LiveCode in a server env

Posted: Fri Oct 03, 2014 6:57 pm
by sturgis
The graphics capability of LC server lets you do interesting things like create buttons on the fly snapshot them, end show the image to a web page. It shouldn't be too difficult to create a small custom button server script that takes parameters and pops out a button graphic. In fact, David Williams did this during question/answer period after his presentation of LC server at the Conference. You can also do much of your coding in the LC ide, then (as long as the stackfile is the right format for the version of LC server you're currently using) you can use the stack as a library for lc scripts to use. With lc server scripts you can create stacks, and even save them for use later. Interesting stuff.