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'Launch' command failing in standalone build
Posted: Fri Jan 04, 2013 2:56 am
by pthirkell
The Launch command (e.g: Launch "TextEdit.app" ) is working fine in IDE but no response in standalone build for Mac -(Intel or universal).
Using LC 5.5.3 on Mac OS X 10.8.2
Any others with similar issue?
Thanks.
Re: 'Launch' command failing in standalone build
Posted: Fri Jan 04, 2013 3:47 am
by Simon
I'm getting the same result.
But:
Code: Select all
set the defaultFolder to "/Applications"
launch "TextEdit.app"
works.
Simon
Re: 'Launch' command failing in standalone build
Posted: Fri Jan 04, 2013 4:48 am
by sturgis
Yep, looks like pathing differs between standalone and within the ide. Setting the defaultfolder solves this, or you can specify the full path.
launch "/Applications/TextEdit.app"
Re: 'Launch' command failing in standalone build
Posted: Tue May 07, 2013 7:06 pm
by andrewferguson
Hi,
This is probably because when LiveCode starts up the defaultFolder is set to the location of LiveCode.app, which is probably /Applications. I think that if you move your standalone application into /Applications then you should find that
will work.
Alternatively you can set the defaultFolder on openStack.
Code: Select all
set the defaultFolder to "/Applications"
Andrew