Spider Hunt: 3D Raycasting Demo
Posted: Mon Feb 17, 2014 2:13 pm
I have been learning about 3D raycasting and finding out what is possible using 100% LiveCode code, i.e. no externals.
Spider Hunt is my first demo, where you in a small building infested with overgrown spiders. Your goal is to kill all the spiders with a can of bug spray and to find the exit point. The world map is tiny and the program has glitches, but it works.
You can download standalone demos for Linux, OS X and Windows here:
http://livecodegamedeveloper.com/blog/2 ... casting.lc
Feedback on this forum, and at http://livecodegamedeveloper.com/ or http://livecodegamedev.net/ is welcome. (Note, it may be listed in the New area of LiveCodeGAMEDev.net, if it still has no upvotes.)
Scott.
Spider Hunt is my first demo, where you in a small building infested with overgrown spiders. Your goal is to kill all the spiders with a can of bug spray and to find the exit point. The world map is tiny and the program has glitches, but it works.
You can download standalone demos for Linux, OS X and Windows here:
http://livecodegamedeveloper.com/blog/2 ... casting.lc
Feedback on this forum, and at http://livecodegamedeveloper.com/ or http://livecodegamedev.net/ is welcome. (Note, it may be listed in the New area of LiveCodeGAMEDev.net, if it still has no upvotes.)
Scott.