Baby stuff
Posted: Fri Jun 14, 2019 1:40 pm
Probably . . .
- -
But here I am in my villa in the Rhodopes, away from all my jazzy computers, making do with
a 32-bit Mac Intel iMac running MacOS 10.6.8 running LiveCode 8.1.10 . . . not half as bad as it seems!
-
Anyway . . . to cut a short story long . . . some silly prawns (read "naive 10-11 year olds I teach")
made some fairly off-colour remarks about not being able to produce a 2D map-based game
with LiveCode without a game engine (which is, of course, a load of cack) . . .
Controlling a deep-seated urge to smash their teacher at the Maths school in the "mush"
(he teaches these kids C++ and Visual BASIC and says that Linux and Macintosh are
"also rans" compared with Windows), I told them I'd produce a proof-of-concept this
weekend (and a very dirty weekend it has been, too: mainly because
Karen Armstrong's "A History of God" is far, far more interesting than moving
silly icons round a screen).
Each silly icons contains this script:
and the script of the backGroundImage is this:
Rocket science it ain't: but it is a good 15 minutes work. 
- -
But here I am in my villa in the Rhodopes, away from all my jazzy computers, making do with
a 32-bit Mac Intel iMac running MacOS 10.6.8 running LiveCode 8.1.10 . . . not half as bad as it seems!
-
Anyway . . . to cut a short story long . . . some silly prawns (read "naive 10-11 year olds I teach")
made some fairly off-colour remarks about not being able to produce a 2D map-based game
with LiveCode without a game engine (which is, of course, a load of cack) . . .
Controlling a deep-seated urge to smash their teacher at the Maths school in the "mush"
(he teaches these kids C++ and Visual BASIC and says that Linux and Macintosh are
"also rans" compared with Windows), I told them I'd produce a proof-of-concept this
weekend (and a very dirty weekend it has been, too: mainly because
Karen Armstrong's "A History of God" is far, far more interesting than moving
silly icons round a screen).
Each silly icons contains this script:
Code: Select all
on mouseUp
send "mouseUp" to btn "reset"
put the name of me into fld "fNAME"
set the outerglow["color"] of me to 255,255,255
set the outerglow["size"] of me to 20
set the outerglow["spread"] of me to 20
end mouseUp
Code: Select all
on mouseUp
put the mouseLoc into xPLACE
put fld "fNAME" into xNAME
move xNAME to xPLACE
end mouseUp
