Announcing the Feature Exchange

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heatherlaine
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Announcing the Feature Exchange

Post by heatherlaine » Mon Sep 21, 2015 5:11 pm

How often have you said "I wish LiveCode could do x"?

Introducing the LiveCode Feature Exchange. A new way of regularly, rapidly and sustainably adding the features you want. It's a simple idea: we’ll post small, well defined development projects up for funding. If it gets funded, we build it for you. Everything that gets funded through our public Feature Exchange will go into all editions of the platform. So if everyone else in the community wants "x" too - it will happen!

https://livecode.com/project/

You can read more about this initiative here:

https://livecode.com/introducing-new-fe ... -platform/

Warm Regards,

Heather

Heather Laine
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LiveCode Ltd
http://www.livecode.com

MaxV
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Re: Announcing the Feature Exchange

Post by MaxV » Wed Sep 23, 2015 11:07 am

Why do you choose just 6 days for founding the features?
It's a very short time!
In my humble opinion should be not time ending.
The feature should be added when the found rising reach its goal.
You could put the value donated near each name, so we can double check that you are correct in calculating the sum.
Livecode Wiki: http://livecode.wikia.com
My blog: https://livecode-blogger.blogspot.com
To post code use this: http://tinyurl.com/ogp6d5w

rinzwind
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Re: Announcing the Feature Exchange

Post by rinzwind » Tue Sep 29, 2015 11:46 am

How about seggesting features for feature exchange? Cross platform multi channel low latency sound support would be a good one... And long due too.

tomBTG
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Re: Announcing the Feature Exchange

Post by tomBTG » Wed Sep 30, 2015 3:38 pm

>Cross platform multi channel low latency sound support

Yes! And support for recent audio formats, too.

Tom B.

rinzwind
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Re: Announcing the Feature Exchange

Post by rinzwind » Thu Oct 01, 2015 5:29 pm

tomBTG wrote:>Cross platform multi channel low latency sound support

Yes! And support for recent audio formats, too.

Tom B.
Hmm I now see that kickstarter had it as one of the stretch goals that were met...
Reworked Multimedia Support: £441,000

Multi-channel sound on the platforms that don't yet have it. Upgraded Player control using latest native video libraries on all platforms (Mac, Windows, Linux, iOS and Android). Sound recording cross-platform - 'record sound' on mobile as well as desktop.

Sooo whats the status of this? Low latency is especially important for game and interactive stuff..

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