Letting customers sign my code and submit to iTunes

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jjt
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Letting customers sign my code and submit to iTunes

Post by jjt » Fri Aug 03, 2012 12:41 am

I have a customer ... wants me to develop apps for them ... but they want to sign and submit them to iTunes. Frankly, I do not have an issue with this ... other than how to accomplish it. The signing certificate is applied at compile time, but the customer does not have a copy of LiveCode ... so they can't compile. I'm thinking the only way the app can be compiled with their signing certificate is if they give me a copy of the cert and private key. Is this the only legitimate way to accomplish this? Am I missing some other method to accomplish this ...short of having them purchase a copy of LiveCode?

I suppose I could install LiveCode on their system so the compile can occur there ... then immediately remove LiveCode.

Thoughts? Suggestions?

Thanks in advance.

mwieder
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Re: Letting customers sign my code and submit to iTunes

Post by mwieder » Fri Aug 03, 2012 12:52 am

That's a bit of a sticky problem. I think if this were easy to do it would defeat the purpose of signing apps.

Does your customer want you to deliver source (stack) or just the binary? If they just want the binary then you'll have to get the cert from them, I think.
If they do want the source stack then you could up your price by the cost of what it would take for them to do the signing (LiveCode license, Apple license, iOS sdk license, etc), turn over the finished stack to them, and show them how to compile it.

If you install LiveCode on their system and uninstall it, remember to remove your license file from the computer.

monte
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Re: Letting customers sign my code and submit to iTunes

Post by monte » Sat Aug 04, 2012 10:37 pm

LiveCode User Group on Facebook : http://FaceBook.com/groups/LiveCodeUsers/

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