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iTunesArtwork
Posted: Mon Dec 26, 2011 7:50 pm
by tzenobite
hi, i haven't found this element in the standalone settings, so the app shows the general icon once in the itunes app...i've lost something?
thanks

Re: iTunesArtwork
Posted: Tue Dec 27, 2011 11:29 am
by macnomad2
It comes later when you use iTunes connect to build your real app or if you assemble an ad hoc package.
Just copy some extra files not documented by LC But documented by Apple and it will be ok
I did it ok with my published app
Re: iTunesArtwork
Posted: Tue Dec 27, 2011 1:17 pm
by tzenobite
macnomad2 wrote:It comes later when you use iTunes connect to build your real app or if you assemble an ad hoc package.
Just copy some extra files not documented by LC But documented by Apple and it will be ok
I did it ok with my published app
may i ask you what have you done, exactly?
Re: iTunesArtwork
Posted: Tue Dec 27, 2011 4:26 pm
by macnomad2
Well do as usual by testing your app in the simulator or on your iDevice through Xcode/organizer.
Then, when you are (or feel) ready, goto the iTunes Connect portal. Of course you have to be a registered Apple iOS developer.
Juste read the docs from iTunes Connect (less than 300 pages

...
In short :
- add some specific files (through Copy files in LC) to your app bundle - icons for iTunes and App Store namely
- create your standalone
- zip it
- Use iTunes Connect to create a new app, and upload other files to it (like the iTunes artwork file)
- Then upload your zipped binary
- Cross your fingers and it is done
So some files have to be included before you create your standalone in LC, and others have to be included only at the last moment through the official Apple iTunes Connect portal.
Re: iTunesArtwork
Posted: Tue Dec 27, 2011 7:06 pm
by tzenobite
many thanks!

Re: iTunesArtwork
Posted: Tue Dec 27, 2011 8:21 pm
by CALL-151
There are several apps that will generate the necessary files for you from a 512X512 png file. I've used both Iconify and Icons Express which are free on the Mac App Store.