On an iPad, iPhonePickPhoto brings up a window from which you can choose a photo or take a picture (depending on the source specified). If you inadvertently touch the screen outside that window, the app freezes. (On an iPhone the problem does not occur because the window takes up the whole screen).
I have dealt with that situation by using iPhonePIckPhoto on a blank card and covering the whole card with a button. The button handler responds to a second touch outside the pick window by sending the app back to the card with the getPicture command on it so the user can try again. That does the job but is pretty clumsy.
Ideally, I would like a touch outside the pick window to be ignored, but I don't see how to do it. It seems that the first touch is intercepted at a higher level, causing the freeze, hence the need for a second touch to do anything.
Otherwise, it would be good if the second touch called the getPicture command directly but that does not work. The instruction is ignored, even it I first go to the card on whose script the getPicture handler resides.
Any ideas on this one?
TIA
Don
iPhonePickPhoto freezing problem
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Re: iPhonePickPhoto freezing problem
You can try a soft reset or a hard reset. Hard reset seems to fix it.
Please see this :
iPhone4: How to Hard Reset on iPhone on itjungles[dot]com
How to Soft Reset on iPhone on itjungles[dot]com
Please see this :
iPhone4: How to Hard Reset on iPhone on itjungles[dot]com
How to Soft Reset on iPhone on itjungles[dot]com