Drawing lag on iPhone vs. Simulator
Posted: Fri Jul 27, 2012 2:17 pm
I have tried the various approaches to doing simple drawing in iOS using the points of the line graphic as proposed by Dixie and bn.
I find that no matter how I approach this, it works very well in the Simulator but lags miserably on the iPhone (and I have the 4S). If you move your finger quickly while drawing...forget it, it can't keep up.
I have the accelerated graphics on, and I've made sure to lock the screen, etc. While I understand that of course the Simulator is going to be much faster, it seems to me that there shouldn't be so much difference. I feel like we need a "normal" vs. "best" image mode to make this work?
Has anyone had luck on the iPhone/iPad?
I find that no matter how I approach this, it works very well in the Simulator but lags miserably on the iPhone (and I have the 4S). If you move your finger quickly while drawing...forget it, it can't keep up.
I have the accelerated graphics on, and I've made sure to lock the screen, etc. While I understand that of course the Simulator is going to be much faster, it seems to me that there shouldn't be so much difference. I feel like we need a "normal" vs. "best" image mode to make this work?
Has anyone had luck on the iPhone/iPad?