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Codesign Failure and Audio Clips
Posted: Thu Jan 24, 2013 9:15 pm
by RogGuay
After months of effort, I am still getting the dreaded Codesign Fail message when uploading my iOS app. One thought I had and wish to eliminate: I have audio clips saved to the stack. Is that a problem for iOS? I know my app works in the simulator very well but .....
Thanks for your help!
Roger
Re: Codesign Failure and Audio Clips
Posted: Sat Jan 26, 2013 12:26 pm
by Klaus
Hi Roger,
sorry no idea about code signing, but what do you mean with "I have audio clips saved to the stack"?
Did you import them via menu "File: Import as Control: Audio file..."?
These do NOT work on the mobile platform, sounds need to be separate files here!
Best
Klaus
Re: Codesign Failure and Audio Clips
Posted: Sun Jan 27, 2013 2:47 am
by RogGuay
Thanks for your reply, Klaus. Yes, that is what I meant . . . I imported audio files as controls, and I know that these don't work on mobile platform. I kept these imported files to work for the (identical) desktop version, with appropriate code to select which files to use depending on platform environment. Now I'm wondering if this is causing my Codesigning grief? Just to be clear, everything works great on the desktop, the iPad simulator and my iPad itself. I just can't upload to Apple w/o this Codesign failure!
Thanks again,
Roger
Re: Codesign Failure and Audio Clips
Posted: Sun Jan 27, 2013 12:44 pm
by Klaus
Hi Roger,
ah, sorry, looks like I misunderstood the question.
But "unneccessary" data stored in the stack should not be the problem for codesign failure!?
Best
Klaus
Re: Codesign Failure and Audio Clips
Posted: Mon Jan 28, 2013 10:44 pm
by RogGuay
Hi Klaus,
I wouldn't think so either, but I'm at my wits end to figure out why I'm having this Codesign failure.
Thanks,
Roger
Re: Codesign Failure and Audio Clips
Posted: Wed Jan 30, 2013 12:02 am
by RogGuay
Well, I can answer my own question now. I dumped the imported audio clips and I still get the Codesign failure! So discouraging!!
Roger