Image Resizing Pixelization
Posted: Thu Mar 21, 2013 4:14 pm
Hi all -
I sure could use some help...
I'm working on an iOS application. I've got it working just great and everything is functioning beautifully within LiveCode. I have custom functions to handle resizing and they're working perfectly - the graphics resize just as I'd want, no matter what size I make the stage.
But here's where I have the problem:
When running the app in the simulator or the device itself, the graphics look absolutely horrible - all pixelated and jagged. I have tried setting the image quality to "best" and this helps some, but the images still don't look as good as they do in LiveCode. Plus, when I use this setting, the app become extremely laggy.
I would be ever so appreciative if someone could give me a pointer or two about how to deal with this problem.
Peace.
Joel
I sure could use some help...
I'm working on an iOS application. I've got it working just great and everything is functioning beautifully within LiveCode. I have custom functions to handle resizing and they're working perfectly - the graphics resize just as I'd want, no matter what size I make the stage.
But here's where I have the problem:
When running the app in the simulator or the device itself, the graphics look absolutely horrible - all pixelated and jagged. I have tried setting the image quality to "best" and this helps some, but the images still don't look as good as they do in LiveCode. Plus, when I use this setting, the app become extremely laggy.
I would be ever so appreciative if someone could give me a pointer or two about how to deal with this problem.
Peace.
Joel