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Community edition options
Posted: Mon Jun 10, 2013 7:56 am
by njt
Hello, I've recently downloaded and have been messing around with the community edition of LC. This is my first post in this wonderful forum.
I can't tell you how much I was thrilled to see that development is now within my reach, however as a new user and potential client - I'm a bit torn between my options on how to produce what I'm desiring.
I'm posting in the iOS forum, however this goes for the Android platform as well.
This program is advertised highly for being able to do cross-platform into the likes of iOS and Android. However, should we not purchase an outdated add on(mobgui) that apparently doesn't work with the free edition, I'm kinda left without many options.
I've found a couple of things that allow me to create buttons that look like they're from iOS but the bg and text entry boxes look like something out of windows 95.
So what I'm curious in finding out:
* How can I go about modifying those parts? (not buttons, but text boxes and back grounds)
* How close are we to the official support for the mobile OSes that are a reason why I'm sure a lot of people considered using this product.
If there's a tutorial out there that allows me to modify the entire look / create themes for it easily then I'd be eternally grateful - if there are tutorials that are a bit on the difficult side, then that works too :p. I'm a complete novice at coding but this product will hopefully be my first step into the shoes of an aspiring developer

.
Re: Community edition options
Posted: Mon Jun 10, 2013 11:03 am
by Jellicle
I use
http://www.teehanlax.com/blog/ios-6-gui-psd-iphone-5/ and other graphics to mimic the look and feel of iOS, and program the behaviours myself. It's a pain but once you've done it a few times you have a library of examples to use
It would of course be better to have built in platform-specific objects and hopefully we'll see them eventually.
Gerry
Re: Community edition options
Posted: Mon Jun 10, 2013 11:15 am
by njt
Jellicle wrote:I use and other graphics to mimic the look and feel of iOS, and program the behaviours myself. It's a pain but once you've done it a few times you have a library of examples to use
It would of course be better to have built in platform-specific objects and hopefully we'll see them eventually.
Gerry
How do you go about making the text input fields / bg and such look like an iOS app and not something out of the 90s?
The buttons I've been able to handle quite easily - it's just the other cosmetic parts that I'm having a bit of trouble with (More I'm sure to follow the more I play around with it, but those are the ones that are stumping me the most atm) ^^;
Re: Community edition options
Posted: Mon Jun 10, 2013 11:35 am
by Simon
Hi njt,
Look up native controls in the iOS, Android release notes (under the Help menu). It's what you should use text entry for mobile devices.
As far as the bg (hope thats background) look up backgroundPattern or just import an image or use a color.
Easy!
Simon
Re: Community edition options
Posted: Tue Jun 11, 2013 3:06 am
by njt
Simon wrote:Hi njt,
Look up native controls in the iOS, Android release notes (under the Help menu). It's what you should use text entry for mobile devices.
As far as the bg (hope thats background) look up backgroundPattern or just import an image or use a color.
Easy!
Simon
I see, it does link to some example livecode code(that comes with the download) and I can see the bounce scrolling effect, but it doesn't really show any helpful examples of using that code to modify those specific areas I had issues with - namely the text input area. Does anyone have any links to references regarding this? If not, I'll post my progress as I go along for future users.
Re: Community edition options
Posted: Tue Jun 11, 2013 5:47 am
by Simon
Hi njt,
From the Dictionary:
Summary:
A native iOS control, UITextView, which allows the editing of multiple lines of text.
Examples:
mobileControlCreate "multiline"
mobileControlCreate "multiline", "name entry"
While it does say iOS, the release notes for Android say it works there as well.
Or am I not understanding your question?
njt wrote:
...I had issues with - namely the text input area.
Is there something else?
Simon
Re: Community edition options
Posted: Tue Jun 11, 2013 5:54 am
by njt
Simon wrote:Hi njt,
From the Dictionary:
Summary:
A native iOS control, UITextView, which allows the editing of multiple lines of text.
Examples:
mobileControlCreate "multiline"
mobileControlCreate "multiline", "name entry"
While it does say iOS, the release notes for Android say it works there as well.
Or am I not understanding your question?
njt wrote:
...I had issues with - namely the text input area.
Is there something else?
Simon
Hmmm I guess I didn't catch that. Thanks very much, Simon

. I'll continue to experiment with it ^^
Re: Community edition options
Posted: Tue Jun 11, 2013 6:04 am
by Simon
No Problem.
Keep those questions coming!:)
Simon
Re: Community edition options
Posted: Tue Jun 11, 2013 4:09 pm
by DRJ-UK
Colleagues
Jellicle wrote:It would of course be better to have built in platform-specific objects and hopefully we'll see them eventually.Gerry
With the preview of iOS 7 the whole interface design has changed some aspects will be easier to "hand-craft" but Gerry is right - platform-specific would be great to take advantage of all the new goodies coming soon!
An iOS 7 UI Transition Guide is now published (draft) in the iOS Developer Center which neatly presents all the iOS 7 changes compared to iOS 6 (You'll need to have a developer account to see this). Really useful as you can start to create the assets you need in your Apps - looks like it should be easier in some regards.
Dave