LC 6.1.2 & iOS7
Posted: Fri Sep 27, 2013 1:49 pm
I have a stack running in iOS 6.1.3 that sets up a systembeep in the openStack handler
but when I run this against iOS7 under LC 6.1.2 - rc1 the stack won't run in the simulator. I have to comment out this line of script and remove the sound file 'shortbeep.aiff' for it to work...
Anyone seeing other anomolies in their introduction to LC 6.1.2 - rc1 and iOS7 ?
Dixie
Code: Select all
set the beepSound to specialFolderPath("engine") & "/shortbeep.aiff"
Anyone seeing other anomolies in their introduction to LC 6.1.2 - rc1 and iOS7 ?
Dixie