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LC 6.1.2 & iOS7

Posted: Fri Sep 27, 2013 1:49 pm
by Dixie
I have a stack running in iOS 6.1.3 that sets up a systembeep in the openStack handler

Code: Select all

set the beepSound to specialFolderPath("engine") & "/shortbeep.aiff"
but when I run this against iOS7 under LC 6.1.2 - rc1 the stack won't run in the simulator. I have to comment out this line of script and remove the sound file 'shortbeep.aiff' for it to work...

Anyone seeing other anomolies in their introduction to LC 6.1.2 - rc1 and iOS7 ?

Dixie

Re: LC 6.1.2 & iOS7

Posted: Sun Sep 29, 2013 11:52 pm
by Jellicle
Ask and answer seem flakey too :(

g

Re: LC 6.1.2 & iOS7

Posted: Tue Oct 08, 2013 12:18 pm
by Jeremy_R
Yeah having some issues with specialFolderPath("engine") too. It works fine in iOS6.

Re: LC 6.1.2 & iOS7

Posted: Tue Oct 08, 2013 12:28 pm
by Dixie
LC 6.1.2 rc2... has sorted out the problems that I was having when importing files through the 'copy files pane'...:-)