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non-public symbols automatic rejection?

Posted: Fri Sep 05, 2014 3:48 am
by kellymdeters
Was submitting a new version of an app to iTunes through Application Loader (last version submitted about a year ago) and get the following:

"The app references non-public symbols in [app name]: MPMoviePlayerContentPreLoadDidFinishNotification"

I have zero idea what it's talking about - I don't use any movie player in my app at all.

Built with LC 6.6.2 and XCode 5.1.1

Ideas?

Re: non-public symbols automatic rejection?

Posted: Sat Sep 06, 2014 12:10 am
by Shuma
What sort of external libraries are you using?

We are running into this same issue recently. It seems to be new since we just submitted the same app a week ago with very few changes. We haven't yet sorted out what might be causing it.

Re: non-public symbols automatic rejection?

Posted: Sat Sep 06, 2014 1:48 am
by alex
Hi

I'm getting this error as well.

Externals used - mergAV & mergMicrophone.

regards
alex

Re: non-public symbols automatic rejection?

Posted: Sat Sep 06, 2014 4:58 am
by Jit
Team,

I am also getting same message with Livecode 6.6.2 (rc 3).
I upgraded to 7.0 (rc 1) and was able to sucessfuly send app to store but app got rejected with same error.

I am using MobGui, and externals from MergExt MergMK, MergBanner and MergBGTask

please help.

Jit.

Re: non-public symbols automatic rejection?

Posted: Sat Sep 06, 2014 3:47 pm
by kellymdeters
Glad to see it's not just me - but anxious to get a fix!

The only thing I'm using is libAltMobileResizer

Re: non-public symbols automatic rejection?

Posted: Sat Sep 06, 2014 11:50 pm
by alex
I think it has already been submitted to bugzilla.

bug #13354

regards
alex

Re: non-public symbols automatic rejection?

Posted: Mon Sep 08, 2014 11:37 am
by genie
I am also getting the same thing.

Like Kelly, I am using libAltMobileResizer.

Regards,
Genie

Re: non-public symbols automatic rejection?

Posted: Mon Sep 15, 2014 6:20 am
by ThomasTJ
Ditto, same problem here.

Tried using 6.6.2 and 7 (rc1).

Re: non-public symbols automatic rejection?

Posted: Mon Sep 15, 2014 1:47 pm
by kellymdeters
I actually took all substacks out - I forgot resizing for display resolution is now built into livecode so i no longer need the resizer substack.

Still same problem

Re: non-public symbols automatic rejection?

Posted: Mon Sep 15, 2014 2:23 pm
by Klaus
Hi guys,

did you try with LC 6.6.3, which is out for a couple of days?


Best

Klaus

Re: non-public symbols automatic rejection?

Posted: Tue Sep 16, 2014 4:09 am
by genie
I will give 6.6.3 a try.

Re: non-public symbols automatic rejection?

Posted: Tue Sep 16, 2014 7:45 am
by genie
Error did not appear when I built my app thru 6.6.3. I was able to successfully upload the app to iTunes.

Thanks Klaus!

Re: non-public symbols automatic rejection?

Posted: Tue Sep 16, 2014 8:24 am
by peramangk
I'm also getting this problem, having developed my app with 6.5.2.
I can't upgrade to 6.6.3 as that has an unresolved bug (13245) which upsets my use of email in the app.
After a very long time building our app with LiveCode we seem to have hit a brick wall right at the end of the process.
I'm desperate for some help!

Re: non-public symbols automatic rejection?

Posted: Tue Sep 16, 2014 6:15 pm
by ThomasTJ
Klaus wrote:Hi guys,

did you try with LC 6.6.3, which is out for a couple of days?


Best

Klaus
Hi Klaus,

Using Livecode 6.6.3 solved the problem. Thank you for your continously help in this forum.

Thomas