Page 1 of 1
non-public symbols automatic rejection?
Posted: Fri Sep 05, 2014 3:48 am
by kellymdeters
Was submitting a new version of an app to iTunes through Application Loader (last version submitted about a year ago) and get the following:
"The app references non-public symbols in [app name]: MPMoviePlayerContentPreLoadDidFinishNotification"
I have zero idea what it's talking about - I don't use any movie player in my app at all.
Built with LC 6.6.2 and XCode 5.1.1
Ideas?
Re: non-public symbols automatic rejection?
Posted: Sat Sep 06, 2014 12:10 am
by Shuma
What sort of external libraries are you using?
We are running into this same issue recently. It seems to be new since we just submitted the same app a week ago with very few changes. We haven't yet sorted out what might be causing it.
Re: non-public symbols automatic rejection?
Posted: Sat Sep 06, 2014 1:48 am
by alex
Hi
I'm getting this error as well.
Externals used - mergAV & mergMicrophone.
regards
alex
Re: non-public symbols automatic rejection?
Posted: Sat Sep 06, 2014 4:58 am
by Jit
Team,
I am also getting same message with Livecode 6.6.2 (rc 3).
I upgraded to 7.0 (rc 1) and was able to sucessfuly send app to store but app got rejected with same error.
I am using MobGui, and externals from MergExt MergMK, MergBanner and MergBGTask
please help.
Jit.
Re: non-public symbols automatic rejection?
Posted: Sat Sep 06, 2014 3:47 pm
by kellymdeters
Glad to see it's not just me - but anxious to get a fix!
The only thing I'm using is libAltMobileResizer
Re: non-public symbols automatic rejection?
Posted: Sat Sep 06, 2014 11:50 pm
by alex
I think it has already been submitted to bugzilla.
bug #13354
regards
alex
Re: non-public symbols automatic rejection?
Posted: Mon Sep 08, 2014 11:37 am
by genie
I am also getting the same thing.
Like Kelly, I am using libAltMobileResizer.
Regards,
Genie
Re: non-public symbols automatic rejection?
Posted: Mon Sep 15, 2014 6:20 am
by ThomasTJ
Ditto, same problem here.
Tried using 6.6.2 and 7 (rc1).
Re: non-public symbols automatic rejection?
Posted: Mon Sep 15, 2014 1:47 pm
by kellymdeters
I actually took all substacks out - I forgot resizing for display resolution is now built into livecode so i no longer need the resizer substack.
Still same problem
Re: non-public symbols automatic rejection?
Posted: Mon Sep 15, 2014 2:23 pm
by Klaus
Hi guys,
did you try with LC 6.6.3, which is out for a couple of days?
Best
Klaus
Re: non-public symbols automatic rejection?
Posted: Tue Sep 16, 2014 4:09 am
by genie
I will give 6.6.3 a try.
Re: non-public symbols automatic rejection?
Posted: Tue Sep 16, 2014 7:45 am
by genie
Error did not appear when I built my app thru 6.6.3. I was able to successfully upload the app to iTunes.
Thanks Klaus!
Re: non-public symbols automatic rejection?
Posted: Tue Sep 16, 2014 8:24 am
by peramangk
I'm also getting this problem, having developed my app with 6.5.2.
I can't upgrade to 6.6.3 as that has an unresolved bug (13245) which upsets my use of email in the app.
After a very long time building our app with LiveCode we seem to have hit a brick wall right at the end of the process.
I'm desperate for some help!
Re: non-public symbols automatic rejection?
Posted: Tue Sep 16, 2014 6:15 pm
by ThomasTJ
Klaus wrote:Hi guys,
did you try with LC 6.6.3, which is out for a couple of days?
Best
Klaus
Hi Klaus,
Using Livecode 6.6.3 solved the problem. Thank you for your continously help in this forum.
Thomas