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dead in the water with ios 8
Posted: Mon Sep 22, 2014 4:10 am
by pkocsis
Obviously there's got to be many in the same boat....but....
Any of my users that update their phone to ios 8 can no longer use my app due to the (already filed) mobilePick bug.
Hoping this bug is a priority....I feel for any of you out there that, like me, are dealing with daily contact from less-than-happy users that can no longer use my app.
Is there any combination of LC version / xcode version that I can utilize to temporarily get around this problem?
I realize that LC support for xcode 6 is in the works, but its a totally different situation when an app that used to work fine is rendered unusable due to mobilePick not working for users that update their phones to ios 8......
Anybody replaced their usage of mobilePick with a home-rolled solution to temporarily get around this problem?
ughh.......................
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 6:43 am
by Neurox66
No need patches or functions that simulate the mobilepicker or push notification.
We need a solution now!
Does it RunRev you "pull up your sleeves" (tiratevi su le maniche!) and create a LC 100% compatible with iOS8
From April 2014, is available the iOS8 beta, why RunRev don't tested it?
Just today I've received 30 emails of protest, the more time passes, the more we go back but does not seem to matter to anyone
Paolo
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 9:16 am
by dave.kilroy
Hi Paolo - I feel your stress
There is an extension for LiveCode called wheelib (
https://livecode.com/store/marketplace/wheelib/) which costs $65 and appears to do a pretty good job of mimicking an iOS mobile picker - I've never used it and am not related to any of the people who created it (although one of them is Bernd Niggemann who is well known in the LC community and I think is a pretty mean coder).
So, not a proper solution but perhaps a sticking plaster for the short-term?
Kind regards
Dave
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 10:09 am
by bn
Hi all,
which costs $65 and appears to do a pretty good job of mimicking an iOS mobile picker - I've never used it and am not related to any of the people who created it (although one of them is Bernd Niggemann who is well known in the LC community and I think is a pretty mean coder).
I am not part of wheelLib. Although it is based on my widget. I had granted them the right to use it in one of their apps...
If you want to use my pickers here they are. Although they are not the real iOS thing, only more or less close.
I did the picker when there were no native pickers. Those are pre iOS 7 style.
http://berndniggemann.on-rev.com/pickwh ... vecode.zip
The iOS 7 picker I did just to see how close I could get.
http://berndniggemann.on-rev.com/pickwh ... vecode.zip
If you have questions regarding these feel free to ask.
Kind regards
Bernd
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 10:27 am
by dave.kilroy
Well that is nice of you Bernd!
BTW Bernd did you notice what won the Physics ignoble prize? (
http://www.boston.com/news/local/massac ... story.html)
Dave
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 10:41 am
by bn
fantastic, as you know I am interested in all things banana...
But the LiveCode King of Banana is Klaus, he once made a slider control using a banana image as thumb.. Now that is cool.
Unfortunately I don't find it on his website anymore. Maybe it kind of slipped away...
Kind regards
Bernd
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 11:11 am
by dave.kilroy
A masterly response

Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 2:41 pm
by FourthWorld
Seems were far from alone in having issues with IOS 8:
http://m.csmonitor.com/Innovation/Tech/ ... te-arrives
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 8:56 pm
by Mikey
patch being tested now. It might be released later in the week.
Re: dead in the water with ios 8
Posted: Mon Sep 22, 2014 10:00 pm
by dave.kilroy
Thanks Mikey - do you know which version of LC will the patch be in? For example they've just released LC 7.0.0 (rc2) - does that have it and will they be releasing a 6.6.4 version as well?
Mikey wrote:patch being tested now. It might be released later in the week.
Re: dead in the water with ios 8
Posted: Tue Sep 23, 2014 2:36 am
by Mikey
The patch is for 6.6.3, but it doesn't fix everything, yet. I think what they are going to do is release 6.6.4 as soon as they have all the ios8 and the xc6 stuff dealt with. Remember, XCode 6.0 just came out a week ago, and already 6.0.1 came out, today. Apple sort-of sprung this on everyone. The 8.0 GM was NOT ready. I've got some beta teams that are beating their heads against the wall, because there are wifi issues, screen issues, etc. I had 15 apps update today so far because of ios8 issues that they're trying to deal with...whoops - make that 16. I just had another one hit.
So, yes, it sucks, but it isn't all Edinburgh's fault.
Re: dead in the water with ios 8
Posted: Wed Sep 24, 2014 10:16 pm
by pkocsis
app was working perfectly well on ios 7 but cannot function once someone "upgrades" to ios 8....this problem is causing me major headaches and is hurting my business/reputation with my customers.....thanks apple....
Hope some sort of workaround from LC is imminent....even if its an interim patch.......
Re: dead in the water with ios 8
Posted: Wed Sep 24, 2014 10:57 pm
by Mikey
Well, iOS 5.0.1 was released and then pulled. I think LC is shooting to have 6.6.4 out this week.
Re: dead in the water with ios 8
Posted: Sun Sep 28, 2014 6:32 am
by michel_bujardet
Mikey wrote:Well, iOS 5.0.1 was released and then pulled. I think LC is shooting to have 6.6.4 out this week.
Just installed 7.0 (rc 2) and looked in the release notes, but no mention of the picker

Re: dead in the water with ios 8
Posted: Sun Sep 28, 2014 2:06 pm
by dave.kilroy
Mitch - I believe RunRev are working to put out a LiveCode 6.6.4 on Monday or soon after, and that this version - rather than the current 6.7 or 7.0 - will be the one that will allow building against iOS8 SDK and Xcode 6.0.1, and more importantly allow apps to be resubmitted to the AppStore again.
Dave