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ragged lines using drag command

Posted: Wed Nov 21, 2018 11:26 pm
by rcmills
I am trying to draw smooth lines for a spirograph simulator using the drag command. It works well in the MacOS development environment, but gives me ragged lines when deployed to iOS device. I tried changing the dragspeed setting, and have checked the math precision for each x,y coordinate (shows same in MacOS and iOS environments). What am I missing?