Launch Speed issues with iPhone 4S!! Help!
Posted: Thu Oct 20, 2011 1:06 am
Couple questions...does LiveCode render/load all the cards in your stack(s) on the initial launch?
And if so, is there a way to cache these cards or not load them until they are used?
I am trying to speed up the launch time of my iOS app on my iPhone 4S.
Here's what I have:
Main Stack with 2 Substacks...one for iPhone 3GS, one for iPhone 4
40 cards in each substack with images on them
Takes about 5 seconds to launch on iPhone 4S, 8-10 seconds on iPhone 3GS
And if so, is there a way to cache these cards or not load them until they are used?
I am trying to speed up the launch time of my iOS app on my iPhone 4S.
Here's what I have:
Main Stack with 2 Substacks...one for iPhone 3GS, one for iPhone 4
40 cards in each substack with images on them
Takes about 5 seconds to launch on iPhone 4S, 8-10 seconds on iPhone 3GS