really deploy to xyz?

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soulice
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Joined: Thu Feb 14, 2013 4:31 pm

really deploy to xyz?

Post by soulice » Thu Feb 14, 2013 4:40 pm

I apologize in advance because I know this has been answered, just can't find it. If I am developing on a Windows box, can my app be deployed to iOS and Mac? I was under the impression Apple required you be on their box to be able to compile and create an app for their systems. I started a trial 7 months ago, but schedule limited my use and it expired. Before I look at this (and Titanium) I wanted clarification on the "deployt o iOS/Mac" before I went any further.

LCNeil
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Re: really deploy to xyz?

Post by LCNeil » Thu Feb 14, 2013 5:09 pm

Dear soulice,

Thank you for your request.

Yes, it is possible to build for Mac based desktops from within Windows but unfortunately not iOS.

You will however be able to script an iOS application on a windows machine and then transfer it to a Mac for building.

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
Support Open Source LiveCode on Kickstarter
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soulice
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Joined: Thu Feb 14, 2013 4:31 pm

Re: really deploy to xyz?

Post by soulice » Thu Feb 14, 2013 5:50 pm

So a running copy of RunRev on a Mac to build for iOS?

LCNeil
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Joined: Wed Oct 03, 2012 4:07 pm

Re: really deploy to xyz?

Post by LCNeil » Thu Feb 14, 2013 6:07 pm

Dear soulice,

Yes, you would have to have LiveCode installed on a Mac in order to build for iOS.

Kind Regards,

Neil Roger
--
RunRev Support Team ~ http://www.runrev.com
Support Open Source LiveCode on Kickstarter
http://www.kickstarter.com/projects/175 ... f-livecode
--

FourthWorld
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Re: really deploy to xyz?

Post by FourthWorld » Thu Feb 14, 2013 9:37 pm

To clarify, this isn't a LiveCode requirement, but an Apple one: iOS apps need to be signed with XCode, which Apple only makes for OS X.
Richard Gaskin
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