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Xcode CFBundleExecutable is not executable Info.plist
Posted: Tue Oct 05, 2010 3:24 pm
by Simon
Ok, now I'm really having fun with RevMobile.
Trying to install an app to my iPad I get the above error when trying to add the app via Xcode's organizer.
Also just using iTunes says application signature is not valid.
Anybody have any ideas?
Thanks,
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Tue Oct 05, 2010 4:40 pm
by bn
Hi Simon,
I just drag the xyz.app from the desktop into Xode -> Devices -> WhateverYourDeviceThatIsRegisteredWithXcodeForDeployment -> Applications
Using preAlpha 10 Rev 4.0
No problem, except once when I chose the 'wrong' certificate. I currently use the "Team Provisioning Profile: *"
Please note that I am in no ways familiar with Xcode, just followed the PDF that came with preAlpha and
http://lessons.runrev.com/spaces/lesson ... tag=iphone
And with regard to
Ok, now I'm really having fun with RevMobile
so do I. I think Rev did a good job with revMobile.
regards
Bernd
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Tue Oct 05, 2010 5:50 pm
by Simon
I can see in the Info.plist the request
Code: Select all
<key>CFBundleExecutable</key>
<string>reviphone</string>
And reviphone is in the same bundle. But I am unfamiliar with bundles.
Oh, and yes I am using the Team Provisioning Profile.*
The exact error
The Info.plist for application at /Users/me/Desktop/my.app specifies a CFBundleExecutable of reviphone, which is not executable
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Tue Oct 05, 2010 7:55 pm
by bn
Simon,
you might want to ask your question on the List. The Livecode/Runrev mailing list. In case you are not signed up yet:
http://lists.runrev.com/mailman/listinfo/use-revolution
I have the impression that there are more people using revMobile and more people knowledgeable of Xcode then here in the Forum.
have a look here:
http://runtime-revolution.278305.n4.nab ... 78306.html
I use Nabble and a RSS feed to track the List, when you sign up you can opt for individual mails or a digest of the latest mails.
regards
Bernd
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Wed Oct 06, 2010 11:24 am
by Simon
Hi Bernd,
Thanks for the links.
I've got a question for you, could you look into one of your Info.plists that run on iPad and see if you have the same CFBundle as above?
Thanks,
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Wed Oct 06, 2010 11:51 am
by bn
Hi Simon,
I looked into the Info.plist and
<key>CFBundleExecutable</key>
<string>reviphone</string>
is there. Whatever that means.
there is also
reviphone 2.3 MB which seems to be the engine and
reviphonemain.rev 16 KB which seems to be the stack and can be opened by Rev as stack.
regards
Bernd
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Wed Oct 06, 2010 12:03 pm
by Simon
Ok time for me to remake all the certificates und stuff.
Thanks,
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Wed Oct 06, 2010 1:12 pm
by Simon
OK I got it running without creating new certificates.
I had to take out most of the code in the stack script to get it to work.
BUT I have my first ready to demo in front of clients iPad app!
Way to go Rev!
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Wed Oct 06, 2010 1:20 pm
by bn
Hi Simon,
BUT I have my first ready to demo in front of clients iPad app!
pretty neat.
I had to take out most of the code in the stack script to get it to work.
Do you have any idea what part of the code kept it from working?
regards
Bernd
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Wed Oct 06, 2010 1:56 pm
by Simon
Hi Bernd,
No, I was kind of in a rush to get this out so I haven't taken a close look at what was causing it. All the code is still there just commented out so I can start adding the code back in until it crashes.
There was a put url in there I think it is unsupported at this time.
Why the rush? We hired a company to do an iPad project for us (Xcode) and joint venture talks are going on today. Just wanted to show them what Rev could do in 3 days.
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Thu Oct 07, 2010 8:49 pm
by bn
Hi Simon,
you might be interested in an iPhone - like scroll wheel I did in Rev,
Advantage scalable, disadvantage RevMobile and iPhone not very fast.
the small scroll wheel works acceptably on an iPhone 3G, quite good actually on an iPad.
as a revlet it is here:
http://berndniggemann.on-rev.com/scroll ... index.html
the zipped stack is here:
Edit: correction of the link to the stack, forgot the camel case,
http://berndniggemann.on-rev.com/scroll ... ne.rev.zip
if you have comments or questions ask them here or via mail in the help of the stack.
I would be interested in feedback on actual use on an iPhone/iPad. Smoothness, errors, all this kind of stuff.
regards
Bernd
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Fri Oct 08, 2010 5:03 pm
by Simon
SWEET!
I think they call it slot machine?
Great work Bernd!
Simon
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Fri Oct 08, 2010 5:45 pm
by bn
Hi Simon,
thank you.
I just found out what slows the thing down. It is the graphic effects that have the most impact on scrolling. A simple field scrolls very well even on a iPhone 3G, A field over an image also. Adding gradients in graphics degrades performance but not as much as graphic effects (things like inner shadow, outer shadow etc)
No I am tinkering with the different options.
It might turn out that the slot machine for iOS might actually turn out to be useful. Although I prefer 'useless' little gadgets. (see also
http://revonline2.runrev.com/stack/347/EasterEgg)
regards
Bernd
Re: Xcode CFBundleExecutable is not executable Info.plist
Posted: Sat Oct 09, 2010 11:56 pm
by bn
Hi Simon,
I did a new version of the scrolling wheel, I called it slot machine after you made me aware of this.
The links are
As Revlet:
http://berndniggemann.on-rev.com/slotma ... inerevlet/
as a stack
http://berndniggemann.on-rev.com/slotma ... ne.rev.zip
or you could paste this into your message box in Rev and hit return:
btw this is an easy way to load stacks into a standalone or into the IDE.
regards
Bernd