I am currently trialing Livecode 5.5.1.
I have installed jdk-7u7-windows-x64bit because i have a 64bit windows 7 installed.
i have installed the android sdk with support for android 4.1, 3.1.
my concern is does livecode support 4.1 or does it reach a limit upto 3.x?
when i first set it up it asked to have at least froyo 2.2 and thats fine but does it build its code solely on that base and nothing higher?
also my second question is rather one thats puzzling me. in the sdk theres always "google API" and "Android xxxxx". why two? and whats the difference and which to select?
livecode 5.5.1 and android
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller, robinmiller
Re: livecode 5.5.1 and android
4.1 appears to be supported in LC 5.5.2
I believe (but don't know for certain) that "Android API" is the Android O.S., and the Google API is an API for accessing Google services from the Android app.
I don't think you'll want or need the Google API for LC development
I believe (but don't know for certain) that "Android API" is the Android O.S., and the Google API is an API for accessing Google services from the Android app.
I don't think you'll want or need the Google API for LC development
LiveCode 5.1.1 on Mac OS Mountain Lion
Attempting to develop for Android and iPhone
Currently on my third trial, and still finding LiveCode to be difficult for mobile applications in general, and particularly poor for Android
Attempting to develop for Android and iPhone
Currently on my third trial, and still finding LiveCode to be difficult for mobile applications in general, and particularly poor for Android
-
- Posts: 35
- Joined: Sun Sep 09, 2012 1:09 pm
Re: livecode 5.5.1 and android
The Google API IS needed if you are planning on using in-app purchasing or the google cloud messaging service.