Page 1 of 1
hello android
Posted: Sun Jul 29, 2012 6:27 pm
by SimpleLife
i'm having lots of roadblocks here, to my first android app.
really basic stuff!
what screen size do i use?
how does livecode cope with multiple sized screens?
cdm push notifications

has been redundant since april 2012
it's now august.
why is runrev sleeping over it's documentation and implementation?
is there not a single android example that compiles and runs on an android, that copes with these basic issues?
Re: hello android
Posted: Sun Jul 29, 2012 8:10 pm
by jacque
It doesn't really matter what size you make the stack when developing for mobile. Your stack will automatically resize to fit the device screen. I usually just develop with a generic rectangle of 480x800 so I can get an idea of how layout should look.
To accomodate different device resolutions you'll need to write a resizing handler that responds to the resizeStack message. It should reposition and/or resize the card objects dynamically. Usually it works best to resize objects based on a ratio; i.e., a high resolution display would be twice the ratio of a lower one. It takes some experimenting to figure out good ratios. There is a discussion on the mailing list right now about easier ways to accomplish this with the goal being a generic library we can all use. Nothing is set up yet, though Chipp Walters has a free opensource library that will do basic resizing (but not repositioning,) based on work by Ken Ray. I've downloaded the stack but I no longer have the link; maybe someone else here does.
There is a lesson in the RR developer site about accomodating different resolutions:
http://lessons.runrev.com/s/lessons/m/4 ... esolutions
Re: hello android
Posted: Mon Jul 30, 2012 7:22 am
by Nick Johnson
Below is the link of one of the best tutorial for android app development.......
www cs.uiuc.edu/class/fa09/cs425/mps/tutorial.pdf
Re: hello android
Posted: Mon Jul 30, 2012 2:40 pm
by Klaus
Re: hello android
Posted: Mon Jul 30, 2012 5:57 pm
by jacque
Looks like a good generic tutorial, but it doesn't explain how to use LiveCode to create an android app.