Post
by richervin » Tue Oct 09, 2012 8:47 pm
For basic functionality testing during development, I installed a low version of the OS. This way, I know I'm testing with features that "should" be available in all handsets. I also test periodically on my physical android device, which has a very recent version of the OS installed.
If you don't have a physical device, you might create two AVD's, one very low and one very recent version.
In this way, you have a reasonable expectation that all or most of the "in between" versions will also work.
After major development is complete, you should install additional versions and make AVD's for them, selecting a variety of screen sizes, hardware features, etc. This allows you to test your app under a wider variety of conditions before releasing it to the public.
LiveCode 5.1.1 on Mac OS Mountain Lion
Attempting to develop for Android and iPhone
Currently on my third trial, and still finding LiveCode to be difficult for mobile applications in general, and particularly poor for Android