Geometry Manager / Android ??
Posted: Mon Mar 04, 2013 6:53 pm
Hi!
I'm new to LiveCode, but I heard about the Kickstarter project, was glad to be able to contribute, and have high hopes for the future of the platform. I am an IT Manager, and do a number of software projects mostly for in-house use, and I think there is potential for LiveCode to play a role for a variety of these projects.
Maybe I've been entirely spoiled by being on the Mac and being used to Interface Builder and what a wonderful job it does with its springs and struts to manage object layout/resizing. And my first effort with LiveCode was to build a small app that pulled content from our WordPress site. I am parsing page content instead of the RSS feed because I wanted to allow forward/backward movement through the archived stories, but I was amazed at how easy this was using the revXML routines as long as the markup in the web page was done well. Since we did the template, we have the flexibility to make a nice fit here. Anyway.... In all the testing I was doing on the desktop, I had no issues with resizing windows and making the layout flow to new window sizes. Even card changes were not an issue as long as I called revUpdateGeometry() to get back in sync.
But when I tried to push to either the Android emulator or my real Android device, none of the sizing/scaling seems to be happening. Then looking at the docs a bit closer for the Geometry Manager routines it would seem that they are only supported on desktop/server, but not on mobile? Will this change?
I'm new to LiveCode, but I heard about the Kickstarter project, was glad to be able to contribute, and have high hopes for the future of the platform. I am an IT Manager, and do a number of software projects mostly for in-house use, and I think there is potential for LiveCode to play a role for a variety of these projects.
Maybe I've been entirely spoiled by being on the Mac and being used to Interface Builder and what a wonderful job it does with its springs and struts to manage object layout/resizing. And my first effort with LiveCode was to build a small app that pulled content from our WordPress site. I am parsing page content instead of the RSS feed because I wanted to allow forward/backward movement through the archived stories, but I was amazed at how easy this was using the revXML routines as long as the markup in the web page was done well. Since we did the template, we have the flexibility to make a nice fit here. Anyway.... In all the testing I was doing on the desktop, I had no issues with resizing windows and making the layout flow to new window sizes. Even card changes were not an issue as long as I called revUpdateGeometry() to get back in sync.
But when I tried to push to either the Android emulator or my real Android device, none of the sizing/scaling seems to be happening. Then looking at the docs a bit closer for the Geometry Manager routines it would seem that they are only supported on desktop/server, but not on mobile? Will this change?