Released a simple app on Google Play

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sefrojones
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Joined: Mon Jan 23, 2012 12:46 pm

Released a simple app on Google Play

Post by sefrojones » Tue Apr 01, 2014 11:39 pm

I released a simple dice rolling app on google play last week. I just added some new features that were suggested to me, but I was only able to test it out in the emulator. It works very well in the emulator, but I would like to know that it is functioning properly on physical devices as well. Would any of you be so kind as to test my app and report back?

https://play.google.com/store/apps/deta ... ungeonDice

Thanks in advance,

Sefro

paul_gr
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Joined: Fri Dec 08, 2006 7:38 pm

Re: Released a simple app on Google Play

Post by paul_gr » Wed Apr 02, 2014 1:03 am

Hi Sefro,
It's working ok on a Galaxy Note 8.0 running Android 4.2.2
good work.

Paul

sefrojones
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Re: Released a simple app on Google Play

Post by sefrojones » Wed Apr 02, 2014 1:16 am

Thanks Paul!

sefrojones
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Re: Released a simple app on Google Play

Post by sefrojones » Wed Apr 02, 2014 8:23 pm

So I've had 2 users report that the ads are not loading properly for them. here is aScreenshot of what they are experiencing:

http://i.imgur.com/dZXpQkk.png

I did slightly change the script form the ad tutorial, but I don't think this should make a difference, I changed:

Code: Select all

mobileAdCreate "myAd1", "banner", (0,0), tDetails
to

Code: Select all

mobileAdCreate "myAd1", "banner", (0,(the bottom of grp "title")), tDetails

Not sure what is going on here, as most users report it working fine....

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