App Crashes on the screen with high resolution.
Posted: Wed Apr 20, 2016 8:07 pm
Hi all,
I found my app crashes on the device with higher resolution. the app is working fine on the device with low resolution, but on device with high resolution it suddenly crashes upon I touch the object to command change its layer.
Testing devices.
1.Samsung J2 : Android 5.1.1, Resolution: 540 x 960 pixels (~234 ppi pixel density)
2.Samsung note 5 : Android 5.1.1, Resolution:1440 x 2560 pixels (~518 ppi pixel density)
Both devices have the same OS version but the screen resolutions are different.
App built with LC 6.7.8
My stack uses fullscreenmode to "exactfit" on preOpenStack. the app launches normally on both devices but it crashes on the note 5 when object change its layer(I think...)
The cause of app crash could be something else than the resolution difference. I may missing something important for mobile app development...Could anyone suggest any idea to fix this issue? It will be very thanksful if anyone could help. thanks a lot in advance!
Kindly,
Louis
I found my app crashes on the device with higher resolution. the app is working fine on the device with low resolution, but on device with high resolution it suddenly crashes upon I touch the object to command change its layer.
Testing devices.
1.Samsung J2 : Android 5.1.1, Resolution: 540 x 960 pixels (~234 ppi pixel density)
2.Samsung note 5 : Android 5.1.1, Resolution:1440 x 2560 pixels (~518 ppi pixel density)
Both devices have the same OS version but the screen resolutions are different.
App built with LC 6.7.8
My stack uses fullscreenmode to "exactfit" on preOpenStack. the app launches normally on both devices but it crashes on the note 5 when object change its layer(I think...)
The cause of app crash could be something else than the resolution difference. I may missing something important for mobile app development...Could anyone suggest any idea to fix this issue? It will be very thanksful if anyone could help. thanks a lot in advance!
Kindly,
Louis