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How to create the Android Material Design UI Look?

Posted: Mon Jan 08, 2018 8:05 pm
by ValiantCuriosity
Hello Again,

A newbie user question here:

Other IDEs and Frameworks that I've used automatically create User Interfaces that match the device. That is iOS looks like a natively created app when run on the device. Android, when run on the device, looks like a natively created app that uses material design. How does LC approach the native UI looks of a device?

My test runs don't look native when on the device. I'm probably asking something that is addressed somewhere on the website, but I can't find it.

Thanks again. This forum is what keeps me coming back.

-Rachel

Re: How to create the Android Material Design UI Look?

Posted: Mon Jan 08, 2018 11:12 pm
by quailcreek
Hi Rachel,
I think you're talking about native input controls. Look up mobileControlCreate in the dictionary.

Here's an example of how I handle xplatform input controls.
Native Input Controls.livecode.zip
(4.01 KiB) Downloaded 343 times

This one is more generic:
NativeControl-2.livecode.zip
(6.14 KiB) Downloaded 324 times

Re: How to create the Android Material Design UI Look?

Posted: Tue Jan 09, 2018 12:35 am
by ValiantCuriosity
Thanks Tom,
I appreciate the examples. I'm enjoying LC, but scratching my head over a lot of things.
-Rachel

Re: How to create the Android Material Design UI Look?

Posted: Tue Jan 09, 2018 12:41 am
by quailcreek
There is a learning curve. Happy to answer questions and help as much as possible.