Perhaps someone has already addressed this elsewhere, but it sure would be nice to have the ability to adjust the pan feature of an audio file. Classic example:
Sprite/graphic enters from left of screen and moves to the right of screen. Audio should track virtually with the sprite as it travels across the screen. Previously I've accomplished this successfully with the EQT external but that's gone bye-bye it seems.
Audio Pan /Panning
Moderator: Klaus
Re: Audio Pan /Panning
Audio capabilities in general are severely lacking in LC. Low latency audio is another thing that's just not possible in LC.