Feature Request: Native USB Controller Support
Posted: Thu Aug 14, 2014 11:17 pm
Hello LiveCode,
I made a short little video on YouTube to demonstrate just how amazing Native USB Controller Support would be if LiveCode supported it. However, I can't post the link in the forum. So I ask that you go to YouTube and do a search for "eG2VQpuVQfY" or "LiveCode USB Controller Support".
Anyways, I'd like to see native support for USB based controllers like the XBOX, PlayStation, Logitech and other brands of controllers. While LiveCode was never geared for 3D games, it works very well for 2D games. I myself have wanted to develop an RPG game similar to The Legend of Zelda, but lack of controller support has always kept me from pursuing the dream. Some games play best with a controller and not a keyboard and mouse.
In the video I am using a Steam Controller to play the "Side-Scrolling Game Test" that I wrote a few years ago. With the Valve Corporation now developing a Linux based Set-top Box to compete with the XBOX, Playstation and Wii, the opportunity for me to develop a game utilizing a controller is now a possibility. However, as a beta tester of the Steam Controller, I can tell you that a large majority of gamers will not trade in their favorite controller for a Steam Controller.
By adding native support for any type of USB based controller, LiveCode Developers will be able to deploy their games to a much wider audience, over numerous operating systems, quickly and easily.
I am looking forward to discussing this if anyone has any questions, comments or concerns. Thank you for considering my request!
I made a short little video on YouTube to demonstrate just how amazing Native USB Controller Support would be if LiveCode supported it. However, I can't post the link in the forum. So I ask that you go to YouTube and do a search for "eG2VQpuVQfY" or "LiveCode USB Controller Support".
Anyways, I'd like to see native support for USB based controllers like the XBOX, PlayStation, Logitech and other brands of controllers. While LiveCode was never geared for 3D games, it works very well for 2D games. I myself have wanted to develop an RPG game similar to The Legend of Zelda, but lack of controller support has always kept me from pursuing the dream. Some games play best with a controller and not a keyboard and mouse.
In the video I am using a Steam Controller to play the "Side-Scrolling Game Test" that I wrote a few years ago. With the Valve Corporation now developing a Linux based Set-top Box to compete with the XBOX, Playstation and Wii, the opportunity for me to develop a game utilizing a controller is now a possibility. However, as a beta tester of the Steam Controller, I can tell you that a large majority of gamers will not trade in their favorite controller for a Steam Controller.
By adding native support for any type of USB based controller, LiveCode Developers will be able to deploy their games to a much wider audience, over numerous operating systems, quickly and easily.
I am looking forward to discussing this if anyone has any questions, comments or concerns. Thank you for considering my request!