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Finally stick red dots

Posted: Thu Apr 21, 2016 9:55 pm
by dunbarx
This is not a new idea.

In v. 8, can we force soft breakPoints (red dots) to stick? These do not disappear if one edits the text of a handler, but they rarely work afterwards. I understand that the line number to which they were originally mapped breaks when lines are added or deleted from the script editor. Great.

I would not even mind if the red dots disappeared in that event.

But to see them, without their actually existing, is disconcerting and can even be dangerous. I often place these as catches to routines that might do real damage, either by a handler running away or whatever. So seeing them, but not having them is annoying.

It is also annoying to have to place a hard breakpoint when there is such a possibly stable and convenient soft one at hand.

Please?

Craig Newman

Re: Finally stick red dots

Posted: Thu Apr 21, 2016 10:02 pm
by FourthWorld
If a breakpoint indicator is visible but not actually a breakpoint, that would be a bug. Have you reported it?

Re: Finally stick red dots

Posted: Fri Apr 22, 2016 12:29 am
by dunbarx
Richrard.

This is a history of this subject on the forums.

Handler behaves like debugging despite breakpoint remove
Whither empty handlers?
Soft Breakpoints are too soft
What do you know about the script debugger?
Found an anomaly
Breakpoint only breaks once

There are a number of bug reports in QCC, some confirmed, some resolved. Is it possible that this has gone away in v7 or v8, and I just don't know about it in v6? If so, terrific, never mind...

Craig

Re: Finally stick red dots

Posted: Fri Apr 22, 2016 2:58 am
by FourthWorld
If this has already been reported and the only remaining question is whether it's still present in the most recent builds, it would seem useful to review those reports and try out their recipes in recent builds.