As far as I got it, local LC Salt creation depends on Random numbers/strings
LC "random(99)" is fine for generating weak random strings for games etc...

But when it comes to generating passwords or salt them and deal with data transfer, it would be great to have a much stronger local, offline, equivalent of the random_bytes PHP funcion (or whatever other equivalent of CSPRNG).
So far it seems we do depend on PHP as an "external" - connected - ramdomizing solution...


Code: Select all
<?php
$bytes = random_bytes(5);
bin2hex($bytes);
?>
