universally changing the name of an object
Posted: Sun Apr 29, 2007 5:14 am
Hi,
When the name of an object on a card is changed, could that name change be "automatically applied" to every instance where that object has been used in all scripts within all stacks of the currently open program?
It would appear that the "find and replace" option of the edit menu could do this, but not "automatically" at the time the name of an object is being changed. By linking the name change to be made to the specific object involved, there would be no need to "search" all text, labels, etc.
I'm not aware of any "down side" to this approach -- please let me know of some obvious reason to avoid doing this. ( or perhaps it could be made an "option" by the user )
Thanks for the consideration.
When the name of an object on a card is changed, could that name change be "automatically applied" to every instance where that object has been used in all scripts within all stacks of the currently open program?
It would appear that the "find and replace" option of the edit menu could do this, but not "automatically" at the time the name of an object is being changed. By linking the name change to be made to the specific object involved, there would be no need to "search" all text, labels, etc.
I'm not aware of any "down side" to this approach -- please let me know of some obvious reason to avoid doing this. ( or perhaps it could be made an "option" by the user )
Thanks for the consideration.