Move Multiple Graphics on Mobile simultaneously
Moderators: FourthWorld, heatherlaine, Klaus, kevinmiller
Move Multiple Graphics on Mobile simultaneously
Hi Livecoders,
Q.1 Just looking for a litle guidance or suggestions. I want to move multiple objects simultaneously on a mobile device but what I get is the first graphic moving and the rest trying to move.
I have attached the code is below, is there any opimisation I can do? Maybe send each move to a separate handler?
Q.2 I have also noticed that if I decide to change cards while a move is in process(even with cancel pending messages in close card) the next command after the move will always execute even though I have changed card. ( I have a "if" in place at the moment as a workaround but what is the proper way to stop a "move" on close card and prevent any other commands from running.)
Thanks All
lock screen
set the lockMoves to true
move img "N9" to the points of grc "N1" in 5 seconds without waiting # works fine
move img "N8" to the points of grc "N2" in 5 seconds without waiting
move img "N7" to the points of grc "N3" in 5 seconds without waiting
move img "N6" to the points of grc "N4" in 5 seconds without waiting
move img "N5" to the points of grc "N5" in 5 seconds without waiting
move img "N4" to the points of grc "N6" in 5 seconds without waiting
move img "N3" to the points of grc "N7" in 5 seconds without waiting
move img "N2" to the points of grc "N8" in 5 seconds without waiting
move img "N1" to the points of grc "N9" in 5 seconds without waiting
set the lockMoves to false
unlock screen
Q.1 Just looking for a litle guidance or suggestions. I want to move multiple objects simultaneously on a mobile device but what I get is the first graphic moving and the rest trying to move.
I have attached the code is below, is there any opimisation I can do? Maybe send each move to a separate handler?
Q.2 I have also noticed that if I decide to change cards while a move is in process(even with cancel pending messages in close card) the next command after the move will always execute even though I have changed card. ( I have a "if" in place at the moment as a workaround but what is the proper way to stop a "move" on close card and prevent any other commands from running.)
Thanks All
lock screen
set the lockMoves to true
move img "N9" to the points of grc "N1" in 5 seconds without waiting # works fine
move img "N8" to the points of grc "N2" in 5 seconds without waiting
move img "N7" to the points of grc "N3" in 5 seconds without waiting
move img "N6" to the points of grc "N4" in 5 seconds without waiting
move img "N5" to the points of grc "N5" in 5 seconds without waiting
move img "N4" to the points of grc "N6" in 5 seconds without waiting
move img "N3" to the points of grc "N7" in 5 seconds without waiting
move img "N2" to the points of grc "N8" in 5 seconds without waiting
move img "N1" to the points of grc "N9" in 5 seconds without waiting
set the lockMoves to false
unlock screen
Re: Move Multiple Graphics on Mobile simultaneously
Hi.
This works fine for me in the IDE. Does it for you as well? Is it only in the mobil standalone that you have problems? Just for compactness, I did:
Craig Newman
This works fine for me in the IDE. Does it for you as well? Is it only in the mobil standalone that you have problems? Just for compactness, I did:
Code: Select all
on mouseUp
repeat with y = 1 to 10
move btn y to the points of grc y in 5 seconds without waiting
end repeat
end mouseUp
Re: Move Multiple Graphics on Mobile simultaneously
Hi istech,
the syntax looks correct, maybe you should remove the "un-/lock screen" part.
Best
Klaus
the syntax looks correct, maybe you should remove the "un-/lock screen" part.
Best
Klaus
Re: Move Multiple Graphics on Mobile simultaneously
Thanks for the reply.
The code works fine in IDE just not mobile. I think it is processing power, or lack there of.
I will give the repeat a go and report back..
The code works fine in IDE just not mobile. I think it is processing power, or lack there of.
I will give the repeat a go and report back..
Re: Move Multiple Graphics on Mobile simultaneously
That is very possible!istech wrote:The code works fine in IDE just not mobile. I think it is processing power, or lack there of.
I have a project that I need to completely modify to run on Android at all!
Lots of "move"ing stuff etc. and it just won't run even on decent Android hardware

CHEAP-O!

Re: Move Multiple Graphics on Mobile simultaneously
The repeat makes little difference.
interesting that on a ipad all is good.
Android not so much.
My Android is quite high spec. So not sure what the problem could be other than CPU performance issues.
I will try a couple workarounds and see how it goes.
interesting that on a ipad all is good.
Android not so much.
My Android is quite high spec. So not sure what the problem could be other than CPU performance issues.
I will try a couple workarounds and see how it goes.