New blur command in LiveCode (Does it work?)

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William Jamieson
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New blur command in LiveCode (Does it work?)

Post by William Jamieson » Wed Apr 27, 2016 4:46 am

So if you look at LC 8 RC 1 you will see that they added a new command called "blur", used to blur an image. I think this is super cool. However when i call the command it says that it cannot be found.

So my question is, am i not doing something i am supposed to? Am I using the wrong platform (Im using windows and it doesnt specify a platform).

Does it work on Android, iOS?

Anyone else have any luck with this?

-Will

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Re: New blur command in LiveCode (Does it work?)

Post by Klaus » Wed Apr 27, 2016 12:47 pm

Hi Will,

just made a quick test on my Mac and "blur" works as exspected.
No idea about mobile, sorry.

Actually I did not know about this new feature until now :D


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Re: New blur command in LiveCode (Does it work?)

Post by FourthWorld » Wed Apr 27, 2016 3:06 pm

I just tried it in Ubuntu and I get "handler not found". I didn't see an indication in the Dictionary about what platforms it's available for. Do you know if that's documented somewhere else?
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Re: New blur command in LiveCode (Does it work?)

Post by Klaus » Wed Apr 27, 2016 3:12 pm

Hi Richard,

I found this in LC 8 RC1, so maybe it is not in 7.x!
But no supported platforms noted in the dictionary unfortunately.


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Re: New blur command in LiveCode (Does it work?)

Post by FourthWorld » Wed Apr 27, 2016 4:08 pm

I was using 8.0rc1. Flagged the platform omission:
http://quality.livecode.com/show_bug.cgi?id=17529
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Re: New blur command in LiveCode (Does it work?)

Post by William Jamieson » Wed Apr 27, 2016 4:48 pm

Thank you for testing that Klaus and Richard!

Well when I looked in the engine build folder there was a .dll file called blur which means to me that some blur effect is supposed to happen on windows. It also has a mac file included with Trevor's name in the notes. And that is it. I believe that Scott Rossi has a blur extension for iOS and that he has a piece of code you can use for Android.

The docs don't say much. So why not Windows?

Anybody get it to work with windows?

-Will

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