I've made an app for my iphone. In the standalone application settings for IOS I have uploaded all the necessary Icons and Splash in the format .png at the required dimensions for iPhone and iPad.
When testing on the simulator and physical device the splash screen appears to be working fine but the App Icon is still the default white one.
Is this normal? When I upload to the App Store will the App Icons appear on the final app or is this an issue I need to fix now?
I'm not sure if it is relevant but when I open the .app package to show contents I can see all the splash image files but not the Icons image files anywhere.
Thankyou,
Gee
Mac Catalina Version 10,15,3
iPhone X IOS 13,3,1
LiveCode 9,6,0 (dp3)
Xcode 10,1 & 11,3
iPhone App Icon not appearing on simulator or physical device
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Re: iPhone App Icon not appearing on simulator or physical device
Hi, according to my experience the App Icon should display both on the Simulator and on a Physical device otherwise it won't show when uploaded to the Apple Store.
My suggestions would be:
1 - Make sure the Prerendered Icon check box on the Standalone Settings.
2 - If the above doesn't work try LC 9.5 (Stable Version) just in case...
Hope it helps
My suggestions would be:
1 - Make sure the Prerendered Icon check box on the Standalone Settings.
2 - If the above doesn't work try LC 9.5 (Stable Version) just in case...
Hope it helps
Simon
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To ";" or not to ";" that is the question
________________________________________
To ";" or not to ";" that is the question
Re: iPhone App Icon not appearing on simulator or physical device
Thanks for your reply Simon. Unfortunately on the forum it says "You do not have the required permissions to view the files attached to this post." so I cannot see the photo you attachedsimonschvartzman wrote: ↑Tue Apr 14, 2020 12:46 pmHi, according to my experience the App Icon should display both on the Simulator and on a Physical device otherwise it won't show when uploaded to the Apple Store.
My suggestions would be:
1 - Make sure the Prerendered Icon check box on the Standalone Settings.
2 - If the above doesn't work try LC 9,5 (Stable Version) just in case...
Hope it helps
What was in your screenshot, did you have the Prerendered icon checkbox ticked or unticked or were you trying to highlight something else? I have that checkbox unticked currently.
When I tried LC9,5 with xcode 10,1 as the Mobile Support iOS SDK:
- I am unable to run the simulator "unable to start simulation: failed to install the requested application"
- I could get it on my physical iphone device fine but the App icon was still not showing the one I uploaded
- When submitting to the App Store via Transporter or Application Loader I got the same App Icon errors +
ERROR ITMS-90339: "This bundle is invalid. The Info,plist contains an invalid key 'UIApplicationExitsOnSuspend' in bundle workoutStandaloneAppSubmit [workoutStandaloneAppSubmit,app]"
ERROR ITMS-90725: "SDK Version Issue. This app was built with the iOS SDK. All iOS apps submitted to the App Store must be built with the iOS 12,1 SDK or later, included in Xcode 10,1 or later. Further, starting April 30, 2020, new iOS apps submitted to the App Store must be built with the iOS 13 SDK or later, included in Xcode 11 or later."
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- Posts: 665
- Joined: Tue Jul 29, 2014 12:52 am
Re: iPhone App Icon not appearing on simulator or physical device
Hi,
There is a new post from Panos that I think may help even though is addressing an issue that is not exactly the same as yours
https://forums.livecode.com/viewtopic.p ... 26#p190277
https://forums.livecode.com/viewtopic.p ... 39#p187239
Good luck...
My screenshot was aimed to show that my checkbox is ticked...What was in your screenshot, did you have the Prerendered icon checkbox ticked or unticked or were you trying to highlight something else? I have that checkbox unticked currently.
There is a new post from Panos that I think may help even though is addressing an issue that is not exactly the same as yours
https://forums.livecode.com/viewtopic.p ... 26#p190277
Have a look to the following post, it worked for meERROR ITMS-90339: "This bundle is invalid. The Info,plist contains an invalid key 'UIApplicationExitsOnSuspend' in bundle workoutStandaloneAppSubmit [workoutStandaloneAppSubmit,app]"
https://forums.livecode.com/viewtopic.p ... 39#p187239
I understand this is a warning and can be ignored.ERROR ITMS-90725: "SDK Version Issue. This app was built with the iOS SDK. All iOS apps submitted to the App Store must be built with the iOS 12,1 SDK or later, included in Xcode 10,1 or later. Further, starting April 30, 2020, new iOS apps submitted to the App Store must be built with the iOS 13 SDK or later, included in Xcode 11 or later."
Good luck...
Simon
________________________________________
To ";" or not to ";" that is the question
________________________________________
To ";" or not to ";" that is the question
Re: iPhone App Icon not appearing on simulator or physical device
Hi Simon, thanks for keeping in touch. The first forum link is actually another post I made.simon.schvartzman wrote: ↑Wed Apr 15, 2020 2:52 pmHi,
My screenshot was aimed to show that my checkbox is ticked...What was in your screenshot, did you have the Prerendered icon checkbox ticked or unticked or were you trying to highlight something else? I have that checkbox unticked currently.
There is a new post from Panos that I think may help even though is addressing an issue that is not exactly the same as yours
https://forums.livecode.com/viewtopic.p ... 26#p190277
Have a look to the following post, it worked for meERROR ITMS-90339: "This bundle is invalid. The Info,plist contains an invalid key 'UIApplicationExitsOnSuspend' in bundle workoutStandaloneAppSubmit [workoutStandaloneAppSubmit,app]"
https://forums.livecode.com/viewtopic.p ... 39#p187239
I understand this is a warning and can be ignored.ERROR ITMS-90725: "SDK Version Issue. This app was built with the iOS SDK. All iOS apps submitted to the App Store must be built with the iOS 12,1 SDK or later, included in Xcode 10,1 or later. Further, starting April 30, 2020, new iOS apps submitted to the App Store must be built with the iOS 13 SDK or later, included in Xcode 11 or later."
Good luck...
I attempted the manual fix and it almost worked
I guess I'm not sure where the heart of the problem lies but I figured out a manual workaround to get past the App Icon errors.
1. I put the App icon images in my Documents folder and then added them to Copy Files and created a Standalone App
2. I 'showed package contents' of the .app and copied the info,plist file and pasted it in my Documents folder
3. I edited the info,plist in Xcode > Editor > Add Item > Icon Files and listed all the App icon image file names
4. I added this new info,plist to Copy Files and recreated a new Standalone App
5. When I tested this on my physical iPhone, the icon showed up perfectly. And when I submitted through Transporter it went through without any errors. But after Submitting for Review on App Store Connect it bounced back in a few minutes with "Invalid Binary" The email I got from apple outlined different errors, so I will attempt to fix these.