Looking for a in depth game tutorial for ios

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unclewayne
Posts: 37
Joined: Tue Apr 05, 2011 9:58 pm

Looking for a in depth game tutorial for ios

Post by unclewayne » Tue Apr 05, 2011 10:05 pm

I did the Bulls-i tutorial game and found it very informative. I would love to find something that teaches me how to take it further (levels, menus, music, etc...). if anyone has any info, please let me know.

unclewayne
Posts: 37
Joined: Tue Apr 05, 2011 9:58 pm

Re: Looking for a in depth game tutorial for ios

Post by unclewayne » Tue Apr 05, 2011 11:56 pm

Let me explain what i am looking to do:
I have a bulls-i game (same as the tutorial on youtube). Instead of it just starting the game, i would like a menu where you can choose what game you want to play. Then it would go to a rules screen explain the object of the game with a play button. then to the game. After you hit the 20 bulls-i's it would take you to a score page (not the default iphone alert), where you could choose to replay the same game/level or go to the next level.
I guess the main thing i need to know how to do is go from one screen to another. I am thinking is done with "stacks" but i am still not sure.
Any help would be greatly appreciated.

JosepM
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Posts: 344
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Re: Looking for a in depth game tutorial for ios

Post by JosepM » Wed Apr 06, 2011 1:18 am

Hi,

The basic to move is:

on mouseup
visual effect push left
go card 2
end mouseup

Check the Dictionary for "go" and "visual effect"

Salut,
Josep

unclewayne
Posts: 37
Joined: Tue Apr 05, 2011 9:58 pm

Re: Looking for a in depth game tutorial for ios

Post by unclewayne » Wed Apr 06, 2011 5:19 pm

Thank you Josep.
What I meant was the not the code, but more in the LiveCode environment.
So i have stack1 open and card1 is controlling the elements in stack1. How do i create a new "page" for it to go to? so when someone completes a level it will go to a results page. Does that make sense?

jstarkman
Posts: 47
Joined: Wed Mar 16, 2011 4:39 am

Re: Looking for a in depth game tutorial for ios

Post by jstarkman » Thu Apr 07, 2011 12:22 am

You can create the different "levels" on different cards, and when you want to display another "level/card" use the 'go' command.

Joel

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