page 116 in the user guide
this lesson http://lessons.runrev.com/s/lessons/m/4 ... ry-ManagerYou can use the Geometry Manager to scale objects with a "divider" bar. Create and script the bar to move, then link the edges of the controls to it, then call revUpdateGeometry each time it moves to have the objects scale automatically
I was able to stretch out a rectangular button to kind of look like a bar and use the geometry manager to make the two text fields and the "bar" maintain the appropriate place as the window resizes.You can use the Geometry Manager to scale objects with a divider bar. Link the edges of the controls to the divider bar, add a script in the divider to move in response to a mouse action, then call revUpdateGeometry each time it moves to have the objects scale automatically
What I'd like to get is the same kind of divider bar that's in the dictionary (it's got horizontal and vertical bars). When you hover the mouse the cursor changes to that little double arrow thing that lets you know it's a divider bar. The one that looks like this


 LiveCode has one single text field. The tools palette includes several "types" that are just the basic field with different properties pre-set so you have a shortcut when you want a field that behaves like that.
 LiveCode has one single text field. The tools palette includes several "types" that are just the basic field with different properties pre-set so you have a shortcut when you want a field that behaves like that.