Migrating from Unity
Posted: Fri Nov 02, 2012 2:40 pm
Hi
My first post, yay!
I have been using Unity3d for a couple of years and really love it, however I now want to make a 2d app for which unity seems a bit overkill. So I have just started using LiveCode. For my first basic project I would like to develop a simple drawing app which uses built in LiveCode tools such as "oval", "polygon" etc. I have so far (playing with LiveCode for a few hours) managed to bring up a couple of buttons which initiate the tools and I can draw on the card with them. However I can only do this by pressing one button at a time as once the polygon tool is selected I can't exit it, or press on a button.
So to the question. Firstly, has anyone out there attempted a basic drawing app and can point me in the right direction in terms of logic, selecting tools, etc.
Secondly is LiveCode the right environment to do this kind of development?
Thanks for your patience.
Glebski
My first post, yay!
I have been using Unity3d for a couple of years and really love it, however I now want to make a 2d app for which unity seems a bit overkill. So I have just started using LiveCode. For my first basic project I would like to develop a simple drawing app which uses built in LiveCode tools such as "oval", "polygon" etc. I have so far (playing with LiveCode for a few hours) managed to bring up a couple of buttons which initiate the tools and I can draw on the card with them. However I can only do this by pressing one button at a time as once the polygon tool is selected I can't exit it, or press on a button.
So to the question. Firstly, has anyone out there attempted a basic drawing app and can point me in the right direction in terms of logic, selecting tools, etc.
Secondly is LiveCode the right environment to do this kind of development?
Thanks for your patience.
Glebski