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Development layout - the basics

Posted: Wed Nov 07, 2012 2:15 am
by cusingerBUSCw5N
I made a mistake with my app development because I set up the app on my computer with the initial dimensions roughly square and mobile devices are longer rectangles. My computer screen couldn't layout the size of an typical app - roughly 600 x 900 - and I found that developing a mini-version on my computer was too difficult...

Anyway, I am having to redo everything now and am wondering how I should have set it up to begin with. If I set it up as a long, deep rectangle, I can't see the items at the bottom. If I set it up so I can see everything, it looks terrible on the app.

What am I doing wrong?

Thanks

Re: Development layout - the basics

Posted: Wed Nov 07, 2012 4:23 am
by dave_probertGA6e24
3 options available here:

1. Get a bigger monitor. Most modern monitors will 1200 resolution in height.

2. Search the forum for posts on the same subject and look for one that has a tool to allow dynamic movement of the 'window' so that you can view bits of it that are offscreen.

3. Develop on a smaller screen size and write code to scale it all up to fit a bigger size - problem here is font sizes, image sizes and groups of objects. But there are posts regarding this on the forum too.

Generally you need to do some searching on this forum first - because this type of question has already been asked/answered a few times.

Cheers,

Dave