Re-sizing imported images
Posted: Sun Aug 03, 2014 7:42 pm
Hey everyone,
So, I'm working on a top-down 2d game in livecode and I'm trying to use image collision detection to tell when the player has bumped into something. I have a variety of images from our team artist which are great, but aren't scaled to fit in the level the way I want. I've tried re-sizing them with my cursor, but that causes them to pop right back to normal once I leave the card. I know there's probably something I can do with the geometry manager, but at the moment I'm very confused. I should also probably note that I've been importing the images as controls, but I'm not sure what to make of that or if there's another way I should be importing things to make this work.
I'm really lost and would be grateful for any advice that could be provided.
So, I'm working on a top-down 2d game in livecode and I'm trying to use image collision detection to tell when the player has bumped into something. I have a variety of images from our team artist which are great, but aren't scaled to fit in the level the way I want. I've tried re-sizing them with my cursor, but that causes them to pop right back to normal once I leave the card. I know there's probably something I can do with the geometry manager, but at the moment I'm very confused. I should also probably note that I've been importing the images as controls, but I'm not sure what to make of that or if there's another way I should be importing things to make this work.
I'm really lost and would be grateful for any advice that could be provided.